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mabeghin

D3D render to DX overlay surface

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Hi, I'm developing a video/fx software that display on an overlay surface, this way I can synchronize Flipping on the VBL and avoid being in exclusive mode. Now I developed a 3D engine using D3D. My question is: how to display the 3D output on this overlay. It doesn't work if I give in CreateDevice the handle of the overlay window. Thanks

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