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TomX

Importance of Physics?

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I'd do whatever you find more interesting. There's no point forcing yourself down a road you don't enjoy for a certain job. If you didn't enjoy getting there your probably not gonna like the job much either. Also if you are lucky enough to land a job in the games business you'll find you're very quickly confronted with problems for which there are no documented and accepted techniques like you become accustomed to at school and uny. Because of this your ability to innovate and teach yourself new skills and techniques on the fly will get you much more respect amongst employers rather than your qualifications. I think that by broadening your experiences and knowledge you'll be improving these essential skills. I didn't write my first line of game code until about 6 months before my first games programming job and before that I could hardly code at all. I like to think the reason I made it is because I learned to enjoy improving myself and learning new skills which isn't going to happen by doing something you don't like. Good luck

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you definitely need some basic concepts on how newtonian physics wotks, vectors, linear algebra, matrices, a bit of this, a bot of that... And that you can learn by yourself.

Unless you want to specialise in physics for games, in that case you'd better take on some mechanical engineering studies, and it's rather hard (I hated it).

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