Jump to content
  • Advertisement
Sign in to follow this  
DeepButi

Principal Variation and Transposition Tables

This topic is 5467 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

As a small part of a learning module for a bot playing a trick tacking card game, I use a minimax. Move ordering, forward prunning and transposition tables are all coded and working fine. Preliminary tests show MTD(f) performs better than NegaScout, but this is not yet definitive. Now, I'm trying to get the Principal Variation and it's getting me mad ... To make things easy, I use simple NegaMax. It works WITHOUT Transposition Tables, but I'm unable to find the PV with TT. Google has all answers ... but I'm unable to find them. Almost nothing on geting the PV and nothing at all on PV when TT are involved. Can someone point me in the right direction? Thanks in advance.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!