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StephenNitro

Clearing the screen

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I want to draw something on the screen and then clear the screen after a certain amount of time then draw something on it again.. is it possible without wasting any memory

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Uhh... I''m guessing at this one, but try a glFlush() command before you clear to draw the new things... I think this will flush everything from memory and draw it to screen... Then clear and draw your next object.

S.

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