Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

StephenNitro

Clearing the screen

This topic is 6493 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I want to draw something on the screen and then clear the screen after a certain amount of time then draw something on it again.. is it possible without wasting any memory

Share this post


Link to post
Share on other sites
Advertisement
Uhh... I''m guessing at this one, but try a glFlush() command before you clear to draw the new things... I think this will flush everything from memory and draw it to screen... Then clear and draw your next object.

S.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!