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Lych

Open GL

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First off do not spam the forum with threads one will get the job done just fine. Secondly OpenGL api used to develop OpenGL games comes with your video card driver if i am not mistaken. So all you have to do is reference the dll's in your C++ project then include the headers. then you are set to go.

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One post is usually enough :P

OpenGL is a graphics API (APplication Interface). It allows you to "talk" to the graphics card to do things like render triangles, set textures and so on.

It comes installed with windows. You can get the latest drivers for your card from your card manufacturers website. The Open GL header files (needed for writing games) comes with the platform SDK, which should come with your compiler.

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Quote:
Original post by Evil Steve
API (APplication Interface).



OMG N00B!

API == Application Program Interface

/MindWipe

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Quote:
Original post by Evil Steve
Quote:
Original post by MindWipe
OMG N00B!

API == Application Program Interface
My sincerest appologies :P


Alright for now... I just hope you learn from your mistakes.

/MindWipe

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Quote:
Original post by MindWipe
Quote:
Original post by Evil Steve
API (APplication Interface).



OMG N00B!

API == Application Program Interface

/MindWipe

it is also spelled as Application Programming Interface (same thing, just maybe Steve (and anyone who dont know it) would like to say Programming instead of Program)

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Guest Anonymous Poster
The actual case is that both are "legal" since they refer to diffrent situation. But the meaning is the same. One is older then the other even though I don't remember the order.
So stop being lamers and discuss something importent instead. =)

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