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darkwalker

Precompilation error

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Hi everybody, I have encountered with some strange errors in VC++ 6.0. I tried to use precompilation feature and add stdafx.h(From project settings I set stdafx.h as creator and whole project as user). When I try to build code I got below error messages; FrameWork.obj : error LNK2001: unresolved external symbol "public: void __thiscall CTexture::LoadGLTexImage2DMipMap(char *,char *)" (?LoadGLTexImage2DMipMap@CTexture@@QAEXPAD0@Z) FrameWork.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CEngine::InitInstance(int)" (?InitInstance@CEngine@@QAE_NH@Z) the stange thing is :) when i try to build it again I dont get these errors and it runs well. This happen when I change file and also no of errors(again same sort of errors) changes :). Has anyone encountered with such problem? Or know any solution. Thanks in advance...

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