Jump to content
  • Advertisement
Sign in to follow this  
stroma

options dialog without mfc

This topic is 5059 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi, i am a c++ user and making a demo with opengl. i added resource-->dialog to my demo project and draw the options and about dialog. but i dont know how to control the buttons. can someone please tell me how can i make a button code for about button that opens another dialog screen...

Share this post


Link to post
Share on other sites
Advertisement
Basically you will use the Win32 API functions to retrieve and send information to and from the control via either a function or a message with SendMessage().

theForger has some sections on manipulating dialog boxes and its controls.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!