SDL Tutorials - Not sufficient
Hey all,
Ive done the cone3d SDL tutorials and where they do help my understanding SDL they are too limited with not enough explanation. I may be the only one in the world that thinks this :-P but i was just wondering if there are any other SDL tutorials you guys can recommend. Thanks (preferably "Grounds Up" tutorials)
I find the SDL reference being good enough to learn from grounds up. At least all I've learnt about SDL, I've learnt from the reference (which you can download at the SDL page). There are examples and it's explained very good way.
Well - at least you may try it [smile]
Oxyd
Well - at least you may try it [smile]
Oxyd
Thanks for the mention.
Official Documentation Page.
After you get a good feel for the standard SDL library, learning the support libraries is super simple.
Official Documentation Page.
After you get a good feel for the standard SDL library, learning the support libraries is super simple.
Quote:Original post by Ryan Clark
We've got a few SDL Tutorials over at the game programming wiki, too.
Hope they help!
Ryan
damn! I made that list too?
guess i am going to have to build a better site...
Quote:Original post by PnP Biosdamn! I made that list too?
guess i am going to have to build a better site...
Hey Joel (I'm assuming that's who you are!). Your SDL tutorials are definitely worthy of a spot on the game programming wiki's list. Keep up the good work!
Ryan
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