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Ultima I Remake - Please Comment

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Hello all. I'd be pleased if anyone could offer some feedback on a game I'm working on. Since my previous attempts always failed due to being too ambitious, I've set my sights on something a little simpler. A remake of Ultima I. And I'm shooting for "like", not "exact copy". Anyway, you can download the zip file here: Make sure to unzip with directories intact, or it won't work. Includes a readme.txt, but basically you use ESC to go back or quit, and arrow keys to move around the map. You can create a character, but there's no ingame functionality yet. Just movement. I've got it making random orcs when you're moving around, but since the orcs don't do anything yet I've disabled it. Programmed in C/C++ with MS Visual C/C++ 4.0 and using OpenGL for the graphics. Creates a log.txt file, so if you've got any problems please let me know! Email me, PM me, whatever. I'd really appreciate it! Thanks, and take care. EDIT: Noticed a bug in character creation where it'd double all your letters. Oopsie. Fixed and reloaded the zip file. [Edited by - Heaven on October 16, 2004 3:18:46 AM]

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unfortunately when i try to run the game it crashes. :(
i couldn't be bothered to do anything else with the log file so here it is:
log.txt:

CTime::CTime():Startup time=16453868
CMemoryManager::CMemoryManager()
CTextureManager::CTextureManager()
CFont::CFont()
CFont::CFont():displayWidth = 800 displayHeight = 600
WinMain(00400000,00000000,,1)
Mon Oct 11 23:48:02 2004 CWindow::CWindow()
CKeyboard::CKeyboard()
COpenGL::COpenGL()
CMouse::CMouse()
CPlayer::CPlayer():
CPlayer::CPlayer():Allocating memory for StatNames...
new():pointer=087F07E0 size=9 file=D:\My Documents\My Projects\u1\player.cpp line=37
new():pointer=087F0858 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=38
new():pointer=087F08B8 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=39
new():pointer=087F0930 size=9 file=D:\My Documents\My Projects\u1\player.cpp line=40
new():pointer=087F07F8 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=41
new():pointer=087F09F0 size=13 file=D:\My Documents\My Projects\u1\player.cpp line=42
CPlayer::CPlayer():Finished allocating memory for StatNames.
CPlayer::CPlayer():Assigning StatNames...
CPlayer::CPlayer():Finished assigning StatNames...
CPlayer::CPlayer():StatNames as follows:
CPlayer::CPlayer():Stat #0:Strength
CPlayer::CPlayer():Stat #1:Agility
CPlayer::CPlayer():Stat #2:Stamina
CPlayer::CPlayer():Stat #3:Charisma
CPlayer::CPlayer():Stat #4:Wisdom
CPlayer::CPlayer():Stat #5:Intelligence
CPlayer::CPlayer():Allocating memory for RaceNames...
new():pointer=087F0A58 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=66
new():pointer=087F0AD0 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=67
new():pointer=087F0B30 size=4 file=D:\My Documents\My Projects\u1\player.cpp line=68
new():pointer=087F0A88 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=69
new():pointer=087F0BF8 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=70
CPlayer::CPlayer():Finished allocating memory for RaceNames.
CPlayer::CPlayer():Assigning RaceNames...
CPlayer::CPlayer():Finished assigning RaceNames...
CPlayer::CPlayer():RaceNames as follows:
CPlayer::CPlayer():Race #0:Undefined
CPlayer::CPlayer():Race #1:Human
CPlayer::CPlayer():Race #2:Elf
CPlayer::CPlayer():Race #3:Dwarf
CPlayer::CPlayer():Race #4:Hobbit
CPlayer::CPlayer():Allocating memory for GenderNames...
new():pointer=087F0B58 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=93
new():pointer=087F0CC8 size=5 file=D:\My Documents\My Projects\u1\player.cpp line=94
new():pointer=087F0C20 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=95
CPlayer::CPlayer():Finished allocating memory for GenderNames.
CPlayer::CPlayer():Assigning GenderNames...
CPlayer::CPlayer():Finished assigning GenderNames...
CPlayer::CPlayer():GenderNames as follows:
CPlayer::CPlayer():Gender #0:Undefined
CPlayer::CPlayer():Gender #1:Male
CPlayer::CPlayer():Gender #2:Female
CPlayer::CPlayer():Allocating memory for ProfessionNames...
new():pointer=087F0DA0 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=116
new():pointer=087F0C30 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=117
new():pointer=087F0D08 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=118
new():pointer=087F0DF0 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=119
new():pointer=087F20A0 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=120
CPlayer::CPlayer():Finished allocating memory for ProfessionNames.
CPlayer::CPlayer():Assigning ProfessionNames...
CPlayer::CPlayer():Finished assigning ProfessionNames...
CPlayer::CPlayer():ProfessionNames as follows:
CPlayer::CPlayer():Profession #0:Undefined
CPlayer::CPlayer():Profession #1:Fighter
CPlayer::CPlayer():Profession #2:Wizard
CPlayer::CPlayer():Profession #3:Cleric
CPlayer::CPlayer():Profession #4:Thief
CString::CString()
CString::CString()
CString::CString()
CString::CString()
CMap::CMap()
CString::AddString(test):To '(null)'.
new():pointer=087F2108 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F2168 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F2108)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CGameApp::CGameApp(U1 Clone)
new():pointer=087F2130 size=9 file=D:\My Documents\My Projects\u1\gameapp.cpp line=43
CGameApp::Startup(800,600,00118E20)
new():pointer=087F2210 size=9 file=D:\My Documents\My Projects\u1\gameapp.cpp line=117
CGameApp::Startup():Memory allocated for CWindow::Name.
CGameApp::Startup():Name copied as 'U1 Clone'.
CWindow::Register(U1 Clone,0040723C)
CWindow::Register():Window class registered.
CGameApp::Startup():Window class registered.
CWindow::Create(640,480,00118E20)
CWindow::SetRect(640,480)
CGameApp::MainWindowProc():WM_NCCREATE message processed!
CGameApp::WindowProc(002F01A6,0081,0,1148640 [34528,17])
CGameApp::WindowProc(002F01A6,0083,0,1148696 [34584,17])
CGameApp::WindowProc(002F01A6,0001,0,1148616 [34504,17])
CGameApp::WindowProc():WM_SIZE message processed!
CGameApp::WindowProc(002F01A6,0003,0,0 [0,0])
CWindow::GetDeviceContext()
CWindow::GetDeviceContext():Device context obtained.
CGameApp::WindowProc(002F01A6,007E,32,31457920 [640,480])
CWindow::GetPixelFormat()
CWindow::GetPixelFormat():Pixel format best match found.
CWindow::GetPixelFormat():Pixel format set.
CGameApp::WindowProc(002F01A6,0018,1,0 [0,0])
CGameApp::WindowProc(002F01A6,0046,0,1150132 [36020,17])
CGameApp::WindowProc(002F01A6,0046,0,1150132 [36020,17])
CGameApp::WindowProc(002F01A6,001C,1,2408 [2408,0])
CGameApp::WindowProc(002F01A6,0086,1,0 [0,0])
CGameApp::WindowProc(002F01A6,0006,1,0 [0,0])
CGameApp::WindowProc():WM_SETFOCUS message processed! CWinApp::Active=TRUE!
CGameApp::WindowProc(002F01A6,0085,1,0 [0,0])
CGameApp::WindowProc(002F01A6,0014,922814486,0 [0,0])
CGameApp::WindowProc(002F01A6,0047,0,1150132 [36020,17])
CGameApp()::Startup():Window created.
COpenGL::InitializeGL(640,480)
COpenGL::ResizeGL(640,480)
CGameApp::Startup():OpenGL initialized.
new():pointer=087F2290 size=2145 file=D:\My Documents\My Projects\u1\Opengl.cpp line=106
new():pointer=087F21C8 size=6 file=D:\My Documents\My Projects\u1\Opengl.cpp line=117
new():pointer=087F2BC0 size=19 file=D:\My Documents\My Projects\u1\Opengl.cpp line=128
new():pointer=087F2C18 size=31 file=D:\My Documents\My Projects\u1\Opengl.cpp line=139
COpenGL::GetInfo():OpenGL information:
Vendor:NVIDIA Corporation
Version:1.4.1
Renderer:GeForce FX 5200/AGP/SSE/3DNOW!
Extensions:GL_ARB_depth_texture
:GL_ARB_fragment_program
:GL_ARB_imaging
:GL_ARB_multisample
:GL_ARB_multitexture
:GL_ARB_occlusion_query
:GL_ARB_point_parameters
:GL_ARB_point_sprite
:GL_ARB_shadow
:GL_ARB_texture_border_clamp
:GL_ARB_texture_compression
:GL_ARB_texture_cube_map
:GL_ARB_texture_env_add
:GL_ARB_texture_env_combine
:GL_ARB_texture_env_dot3
:GL_ARB_texture_mirrored_repeat
:GL_ARB_transpose_matrix
:GL_ARB_vertex_buffer_object
:GL_ARB_vertex_program
:GL_ARB_window_pos
:GL_S3_s3tc
:GL_EXT_texture_env_add
:GL_EXT_abgr
:GL_EXT_bgra
:GL_EXT_blend_color
:GL_EXT_blend_func_separate
:GL_EXT_blend_minmax
:GL_EXT_blend_subtract
:GL_EXT_compiled_vertex_array
:GL_EXT_draw_range_elements
:GL_EXT_fog_coord
:GL_EXT_multi_draw_arrays
:GL_EXT_packed_pixels
:GL_EXT_paletted_texture
:GL_EXT_point_parameters
:GL_EXT_rescale_normal
:GL_EXT_secondary_color
:GL_EXT_separate_specular_color
:GL_EXT_shadow_funcs
:GL_EXT_shared_texture_palette
:GL_EXT_stencil_two_side
:GL_EXT_stencil_wrap
:GL_EXT_texture3D
:GL_EXT_texture_compression_s3tc
:GL_EXT_texture_cube_map
:GL_EXT_texture_edge_clamp
:GL_EXT_texture_env_combine
:GL_EXT_texture_env_dot3
:GL_EXT_texture_filter_anisotropic
:GL_EXT_texture_lod
:GL_EXT_texture_lod_bias
:GL_EXT_texture_object
:GL_EXT_vertex_array
:GL_HP_occlusion_test
:GL_IBM_rasterpos_clip
:GL_IBM_texture_mirrored_repeat
:GL_KTX_buffer_region
:GL_NV_blend_square
:GL_NV_copy_depth_to_color
:GL_NV_depth_clamp
:GL_NV_fence
:GL_NV_float_buffer
:GL_NV_fog_distance
:GL_NV_fragment_program
:GL_NV_half_float
:GL_NV_light_max_exponent
:GL_NV_multisample_filter_hint
:GL_NV_occlusion_query
:GL_NV_packed_depth_stencil
:GL_NV_pixel_data_range
:GL_NV_point_sprite
:GL_NV_primitive_restart
:GL_NV_register_combiners
:GL_NV_register_combiners2
:GL_NV_texgen_reflection
:GL_NV_texture_compression_vtc
:GL_NV_texture_env_combine4
:GL_NV_texture_expand_normal
:GL_NV_texture_rectangle
:GL_NV_texture_shader
:GL_NV_texture_shader2
:GL_NV_texture_shader3
:GL_NV_vertex_array_range
:GL_NV_vertex_array_range2
:GL_NV_vertex_program
:GL_NV_vertex_program1_1
:GL_NV_vertex_program2
:GL_NVX_ycrcb
:GL_SGIS_generate_mipmap
:GL_SGIS_texture_lod
:GL_SGIX_depth_texture
:GL_SGIX_shadow
:GL_SUN_slice_accum
:GL_WIN_swap_hint
:WGL_EXT_swap_control
COpenGL::GetInfo():Multitexturing supported!
:GL_MAX_TEXTURE_UNITS_ARB = 4
COpenGL::GetInfo():glMultiTexCoord2fARB entry point obtained!
COpenGL::GetInfo():glActiveTextureARB entry point obtained!
COpenGL::GetInfo():glClientActiveTextureARB entry point obtained!
CGameApp::Startup():Function complete.
WinMain():GameApp ready!
CFont::Load()
CString::CString(data/textures/font/font.tga)
new():pointer=087F2CB8 size=28 file=D:\My Documents\My Projects\u1\String.cpp line=26
CTextureManager::LoadTexture(data/textures/font/font.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/font/font.tga)
CFile::CFile()
CFile::Open(data/textures/font/font.tga)
CFile::Open(data/textures/font/font.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=02870048 size=262144 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():262144 bytes for pixel data allocated.
CTarga::Load():262144 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/font/font.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 256x256.
new():pointer=087F2D18 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=127
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for RootTexture object allocated.
new():pointer=087F2DF8 size=28 file=D:\My Documents\My Projects\u1\Texture.cpp line=138
CTextureManager::LoadTexture():Memory for RootTexture object Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/font/font.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/font/font.tga ID->1.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(02870048)
delete():match found! 262144 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CFont::Load():Font enabled!
CString::~CString(data/textures/font/font.tga)
delete(087F2CB8)
delete():match found! 28 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
WinMain():Font loaded!
CMap::LoadMap()
CFile::CFile()
CString::CString(data/maps/)
new():pointer=087F2C58 size=11 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(test):To 'data/maps/'.
new():pointer=087F2DA0 size=15 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F2C58)
delete():match found! 11 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=087F2C58 size=15 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F2DA0)
delete():match found! 15 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CString::AddString(.txt):To 'data/maps/test'.
new():pointer=087F2D80 size=19 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F2C58)
delete():match found! 15 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
new():pointer=087F2F80 size=19 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F2D80)
delete():match found! 19 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CFile::Open(data/maps/test.txt)
CFile::Open(data/maps/test.txt) successful! File opened!
CString::~CString(data/maps/test.txt)
delete(087F2F80)
delete():match found! 19 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CFile::GetKeyValue(name)
new():pointer=087F2108 size=5 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Test;
CString::AddString(Test):To '(null)'.
new():pointer=087F2F88 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F2FE8 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F2F88)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
delete(087F2108)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(terrainfile)
new():pointer=087F2108 size=5 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():terrainfile=test;
CString::AddString(test):To '(null)'.
new():pointer=087F2FF8 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F2F50 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F2FF8)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
delete(087F2108)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(datafile)
new():pointer=087F2108 size=4 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():datafile=map;
CString::AddString(map):To '(null)'.
new():pointer=087F2FF8 size=4 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F2F30 size=4 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F2FF8)
delete():match found! 4 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
delete(087F2108)
delete():match found! 4 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadMap():Map definition loaded!
CMap::LoadMap(): Name=Test
CMap::LoadMap(): TerrainFile=test
CMap::LoadMap(): DataFile=map
CMap::LoadTerrain()
CFile::CFile()
CString::CString(data/terrain/)
new():pointer=087F2EA8 size=14 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(test):To 'data/terrain/'.
new():pointer=087F2FC8 size=18 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F2EA8)
delete():match found! 14 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=087F2EA8 size=18 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F2FC8)
delete():match found! 18 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CString::AddString(.txt):To 'data/terrain/test'.
new():pointer=087F2FC8 size=22 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F2EA8)
delete():match found! 18 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
new():pointer=087F2EA8 size=22 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F2FC8)
delete():match found! 22 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CFile::Open(data/terrain/test.txt)
CFile::Open(data/terrain/test.txt) successful! File opened!
CString::~CString(data/terrain/test.txt)
delete(087F2EA8)
delete():match found! 22 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CFile::CountKeyValue(name)
CFile::CountKeyValue():8 total keys found!
CMap::LoadTerrain():8 terrain definitions found.
new():pointer=02870060 size=32 file=D:\My Documents\My Projects\u1\map.cpp line=221
CMap::LoadTerrain():Memory allocated for 8 Terrains!
CMap::LoadTerrain():Parsing Terrain...
CMap::LoadTerrain():Terrain #0
CFile::GetKeyValue(name)
new():pointer=02870088 size=6 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Water;
new():pointer=02870248 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Water):To '(null)'.
new():pointer=028700F8 size=6 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F2108 size=6 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(028700F8)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #0:name=Water
delete(02870088)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=028701A0 size=11 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=water1.tga;
CString::CString(data/textures/terrain/)
new():pointer=02870220 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(water1.tga):To 'data/textures/terrain/'.
new():pointer=028702B0 size=33 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(02870220)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=02870278 size=33 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(028702B0)
delete():match found! 33 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(028701A0)
delete():match found! 11 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #0:name=Water:file=data/textures/terrain/water1.tga
CFile::GetKeyValue(type)
new():pointer=02870088 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=2;
delete(02870088)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #0:name=Water:file=data/textures/terrain/water1.tga:type=2
CTextureManager::LoadTexture(data/textures/terrain/water1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/water1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/water1.tga)
CFile::Open(data/textures/terrain/water1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=087F2FF8 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/water1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=02870310 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=028702B0 size=33 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/water1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/water1.tga ID->2.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(087F2FF8)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/water1.tga)
delete(02870278)
delete():match found! 33 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #1
CFile::GetKeyValue(name)
new():pointer=02870238 size=6 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Grass;
new():pointer=02870208 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Grass):To '(null)'.
new():pointer=02870088 size=6 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=028700F8 size=6 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(02870088)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #1:name=Grass
delete(02870238)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=02870278 size=11 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=grass1.tga;
CString::CString(data/textures/terrain/)
new():pointer=087F3F10 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(grass1.tga):To 'data/textures/terrain/'.
new():pointer=087F3F80 size=33 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F3F10)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=087F3F48 size=33 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F3F80)
delete():match found! 33 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(02870278)
delete():match found! 11 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #1:name=Grass:file=data/textures/terrain/grass1.tga
CFile::GetKeyValue(type)
new():pointer=02870238 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(02870238)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #1:name=Grass:file=data/textures/terrain/grass1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/grass1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/grass1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/grass1.tga)
CFile::Open(data/textures/terrain/grass1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=087F2FF8 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/grass1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=087F3D88 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=087F3E18 size=33 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/grass1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/grass1.tga ID->3.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(087F2FF8)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/grass1.tga)
delete(087F3F48)
delete():match found! 33 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #2
CFile::GetKeyValue(name)
new():pointer=02870238 size=7 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Forest;
new():pointer=087F3F60 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Forest):To '(null)'.
new():pointer=087F3EB0 size=7 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F3FF8 size=7 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F3EB0)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #2:name=Forest
delete(02870238)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=087F3DA8 size=12 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=forest1.tga;
CString::CString(data/textures/terrain/)
new():pointer=02870488 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(forest1.tga):To 'data/textures/terrain/'.
new():pointer=028704F8 size=34 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(02870488)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=028704C0 size=34 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(028704F8)
delete():match found! 34 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(087F3DA8)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #2:name=Forest:file=data/textures/terrain/forest1.tga
CFile::GetKeyValue(type)
new():pointer=02870238 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(02870238)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #2:name=Forest:file=data/textures/terrain/forest1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/forest1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/forest1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/forest1.tga)
CFile::Open(data/textures/terrain/forest1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=087F2FF8 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/forest1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=02870510 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=087F3C68 size=34 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/forest1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/forest1.tga ID->4.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(087F2FF8)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/forest1.tga)
delete(028704C0)
delete():match found! 34 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #3
CFile::GetKeyValue(name)
new():pointer=028704C0 size=10 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Mountains;
new():pointer=02870540 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Mountains):To '(null)'.
new():pointer=028705A0 size=10 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=02870608 size=10 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(028705A0)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #3:name=Mountains
delete(028704C0)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=028704C0 size=14 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=mountain1.tga;
CString::CString(data/textures/terrain/)
new():pointer=087F3CD0 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(mountain1.tga):To 'data/textures/terrain/'.
new():pointer=028706A8 size=36 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F3CD0)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=02870670 size=36 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(028706A8)
delete():match found! 36 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(028704C0)
delete():match found! 14 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #3:name=Mountains:file=data/textures/terrain/mountain1.tga
CFile::GetKeyValue(type)
new():pointer=02870238 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=3;
delete(02870238)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #3:name=Mountains:file=data/textures/terrain/mountain1.tga:type=3
CTextureManager::LoadTexture(data/textures/terrain/mountain1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/mountain1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/mountain1.tga)
CFile::Open(data/textures/terrain/mountain1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=087F2FF8 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/mountain1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=087F3C18 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=02870760 size=36 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/mountain1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/mountain1.tga ID->5.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(087F2FF8)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/mountain1.tga)
delete(02870670)
delete():match found! 36 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #4
CFile::GetKeyValue(name)
new():pointer=02870238 size=7 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Castle;
new():pointer=02870688 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Castle):To '(null)'.
new():pointer=087F3EB0 size=7 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=02870088 size=7 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F3EB0)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #4:name=Castle
delete(02870238)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=028706F0 size=12 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=castle1.tga;
CString::CString(data/textures/terrain/)
new():pointer=02870880 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(castle1.tga):To 'data/textures/terrain/'.
new():pointer=02870AB0 size=34 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(02870880)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=02870A78 size=34 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(02870AB0)
delete():match found! 34 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(028706F0)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #4:name=Castle:file=data/textures/terrain/castle1.tga
CFile::GetKeyValue(type)
new():pointer=02870238 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(02870238)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #4:name=Castle:file=data/textures/terrain/castle1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/castle1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/castle1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/castle1.tga)
CFile::Open(data/textures/terrain/castle1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=087F2FF8 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/castle1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=02870810 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=02870928 size=34 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/castle1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/castle1.tga ID->6.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(087F2FF8)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/castle1.tga)
delete(02870A78)
delete():match found! 34 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #5
CFile::GetKeyValue(name)
new():pointer=02870238 size=5 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Sign;
new():pointer=028708D0 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Sign):To '(null)'.
new():pointer=087F3EB0 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F2F40 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F3EB0)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #5:name=Sign
delete(02870238)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=02870AF8 size=10 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=sign1.tga;
CString::CString(data/textures/terrain/)
new():pointer=02870A78 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(sign1.tga):To 'data/textures/terrain/'.
new():pointer=02870D48 size=32 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(02870A78)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=02870D10 size=32 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(02870D48)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(02870AF8)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #5:name=Sign:file=data/textures/terrain/sign1.tga
CFile::GetKeyValue(type)
new():pointer=02870238 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(02870238)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #5:name=Sign:file=data/textures/terrain/sign1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/sign1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/sign1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/sign1.tga)
CFile::Open(data/textures/terrain/sign1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=087F2FF8 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/sign1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=02870A08 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=02870B68 size=32 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/sign1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/sign1.tga ID->7.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(087F2FF8)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/sign1.tga)
delete(02870D10)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #6
CFile::GetKeyValue(name)
new():pointer=02870FF8 size=5 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Town;
new():pointer=02870C28 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Town):To '(null)'.
new():pointer=02870238 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F3EB0 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(02870238)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #6:name=Town
delete(02870FF8)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=02870BF8 size=10 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=town1.tga;
CString::CString(data/textures/terrain/)
new():pointer=02870D28 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(town1.tga):To 'data/textures/terrain/'.
new():pointer=02870DC0 size=32 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(02870D28)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=02870D88 size=32 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(02870DC0)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(02870BF8)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #6:name=Town:file=data/textures/terrain/town1.tga
CFile::GetKeyValue(type)
new():pointer=02870D60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(02870D60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #6:name=Town:file=data/textures/terrain/town1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/town1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/town1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/town1.tga)
CFile::Open(data/textures/terrain/town1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=087F2FF8 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/town1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=02870DC8 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=02870EA8 size=32 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/town1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/town1.tga ID->8.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(087F2FF8)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/town1.tga)
delete(02870D88)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #7
CFile::GetKeyValue(name)
new():pointer=02870D60 size=8 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Dungeon;
new():pointer=02870E30 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Dungeon):To '(null)'.
new():pointer=02870E60 size=8 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=02870DA0 size=8 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(02870E60)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #7:name=Dungeon
delete(02870D60)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=02870E00 size=13 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=dungeon1.tga;
CString::CString(data/textures/terrain/)
new():pointer=087F2FF8 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(dungeon1.tga):To 'data/textures/terrain/'.
new():pointer=087F3068 size=35 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F2FF8)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=087F3030 size=35 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F3068)
delete():match found! 35 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(02870E00)
delete():match found! 13 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #7:name=Dungeon:file=data/textures/terrain/dungeon1.tga
CFile::GetKeyValue(type)
new():pointer=02870D60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(02870D60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #7:name=Dungeon:file=data/textures/terrain/dungeon1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/dungeon1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/dungeon1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/dungeon1.tga)
CFile::Open(data/textures/terrain/dungeon1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=087F4250 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/dungeon1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=02870F68 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=087F4E90 size=35 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/dungeon1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/dungeon1.tga ID->9.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(087F4250)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/dungeon1.tga)
delete(087F3030)
delete():match found! 35 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CFile::~CFile()
CFile::close():data/terrain/test.txt is now closed!
CMap::LoadMapData()
CFile::CFile()
CString::CString(data/maps/bin/)
new():pointer=087F2FC8 size=15 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(map):To 'data/maps/bin/'.
new():pointer=087F3048 size=18 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F2FC8)
delete():match found! 15 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=087F2FC8 size=18 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F3048)
delete():match found! 18 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CString::AddString(.dat):To 'data/maps/bin/map'.
new():pointer=087F3048 size=22 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(087F2FC8)
delete():match found! 18 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
new():pointer=087F2FC8 size=22 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F3048)
delete():match found! 22 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CFile::Open(data/maps/bin/map.dat)
CFile::Open(data/maps/bin/map.dat) successful! File opened!
CString::~CString(data/maps/bin/map.dat)
delete(087F2FC8)
delete():match found! 22 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadMapData():MapWidth=168
CMap::LoadMapData():MapHeight=156
new():pointer=087F3388 size=672 file=D:\My Documents\My Projects\u1\map.cpp line=372
new():pointer=087F4F40 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F3150 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F3228 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F38A8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F3630 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F36D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F37C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F3980 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F3A58 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4298 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4008 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F40E0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F41B8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4610 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4370 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4460 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4968 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4A10 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4D70 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F46E8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F47C0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F48B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4B00 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F4BF0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F52D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5380 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5008 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F50F8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F51E8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5708 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5470 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5560 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5650 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5AE8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5ED0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F57B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F58A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5990 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5B90 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5C68 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5D58 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F62D0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F5FF0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F60C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F61B8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6698 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F63A8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6498 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6588 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6A70 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6E80 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6740 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6830 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6920 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6B18 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6BC0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6C98 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6D88 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F72F8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F73E8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F6FB8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F70A8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7198 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F77F8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F74C0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7598 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7688 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7C18 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F78A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7978 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7A50 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7B40 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8080 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8158 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7D08 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7DF8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F7EE8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F85A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8200 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F82D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F83B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F84A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8A00 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8AF0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8648 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F86F0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F87E0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F88D0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8B98 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8C70 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8D48 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F8E38 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F93C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F94A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9018 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9108 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F91F8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F92E8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9970 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9A48 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9F38 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9578 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9668 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9758 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9848 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9AF0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9BE0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9CD0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087F9DC0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA418 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA028 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA100 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA1F0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA2E0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA8F8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA9A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FAED0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA4C0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA5B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA6A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FA790 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FAA48 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FAAF0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FABC8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FACA0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FAD90 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB428 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB518 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB008 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB0F8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB1E8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB2D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FBA40 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FBAE8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB5F0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB6E0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB7D0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FB8C0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC028 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC0D0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FBB90 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FBC80 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FBD70 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FBE60 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FBF50 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC658 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FCBE8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FCCD8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC1C0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC2B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC3A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC490 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC580 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC748 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC838 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FC928 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FCA18 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FCB08 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FD2B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FD3A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FCDC8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FCEB8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FCFA8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FD098 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FD188 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FD978 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FDF58 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FD490 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=087FD580 size=672 file=D:\My Documents\My Projects\u1\map.cpp line=411
new():pointer=087FD870 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FDA50 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FDB28 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FDC18 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FDD08 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FDDF8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE530 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE038 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE110 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE200 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE2F0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE3E0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FEB18 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE5D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE6B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE7A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE890 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FE980 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FEA70 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FF168 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FF258 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FEC08 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FECF8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FEDE8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FEED8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
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new():pointer=087FF9C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FFAA0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=087FFB90 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
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new():pointer=087FFD70 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028715A8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871C38 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871D10 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871040 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871130 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871220 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871310 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871400 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028714F0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871698 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871788 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871878 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871968 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871A58 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871B48 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028723D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028724C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02872BB0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02872CA0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871E00 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871EF0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02871FE0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
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new():pointer=028722B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
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new():pointer=02874BC0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
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new():pointer=02877F08 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02877FF8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028780E8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028781D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028782C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028783B8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=028784A8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
new():pointer=02878598 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=421
CFile::~CFile()
CFile::close():data/maps/bin/map.dat is now closed!
CFile::~CFile()
CFile::close():data/maps/test.txt is now closed!
CPlayer::LoadData()
CFile::CFile()
CString::CString(data/player/player.dat)
new():pointer=087F2D80 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CFile::Open(data/player/player.dat)
CFile::Open(data/player/player.dat) successful! File opened!
new():pointer=02878790 size=9 file=D:\My Documents\My Projects\u1\player.cpp line=831
CPlayer::LoadData():Counted 9 characters for name
CPlayer::LoadData():Player.Name=Morcrist
CPlayer::LoadData():Player.x=44
CPlayer::LoadData():Player.y=37
CString::~CString(data/player/player.dat)
delete(087F2D80)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
CFile::~CFile()
CFile::close():data/player/player.dat is now closed!
CGameApp:~CGameApp()
delete(087F2130)
delete():match found! 9 bytes from D:\My Documents\My Projects\u1\gameapp.cpp line #43
CMap::~CMap()
CMap::~CMap():Deleting memory for Terrain#0...
CTerrain::~CTerrain()
CString::~CString(Water)
delete(087F2108)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
delete(02870248)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\map.cpp line #246
CMap::~CMap():Deleting memory for Terrain#1...
CTerrain::~CTerrain()
CString::~CString(Grass)
delete(028700F8)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
delete(02870208)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\map.cpp line #246
CMap::~CMap():Deleting memory for Terrain#2...
CTerrain::~CTerrain()
CString::~CString(Forest)
delete(087F3FF8)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
delete(087F3F60)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\map.cpp line #246
CMap::~CMap():Deleting memory for Terrain#3...
CTerrain::~CTerrain()
CString::~CString(Mountains)
delete(02870608)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
delete(02870540)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\map.cpp line #246
CMap::~CMap():Deleting memory for Terrain#4...
CTerrain::~CTerrain()
CString::~CString(Castle)
delete(02870088)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
delete(02870688)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\map.cpp line #246
CMap::~CMap():Deleting memory for Terrain#5...
CTerrain::~CTerrain()
CString::~CString(Sign)
delete(087F2F40)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
delete(028708D0)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\map.cpp line #246
CMap::~CMap():Deleting memory for Terrain#6...
CTerrain::~CTerrain()
CString::~CString(Town)
delete(087F3EB0)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
delete(02870C28)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\map.cpp line #246
CMap::~CMap():Deleting memory for Terrain#7...
CTerrain::~CTerrain()
CString::~CString(Dungeon)
delete(02870DA0)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
delete(02870E30)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\map.cpp line #246
CMap::~CMap():Deleting memory for Terrain...
delete(02870060)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\map.cpp line #221
delete(087F4F40)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F3150)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F3228)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F38A8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F3630)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F36D8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F37C8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F3980)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F3A58)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4298)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4008)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F40E0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F41B8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4610)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4370)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4460)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4968)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4A10)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4D70)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F46E8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F47C0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F48B0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4B00)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F4BF0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F52D8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5380)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5008)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F50F8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F51E8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5708)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5470)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5560)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5650)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5AE8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5ED0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F57B0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F58A0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5990)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5B90)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5C68)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5D58)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F62D0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F5FF0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F60C8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F61B8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6698)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F63A8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6498)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6588)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6A70)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6E80)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6740)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6830)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6920)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6B18)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6BC0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6C98)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6D88)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F72F8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F73E8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #382
delete(087F6FB8)
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delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028756C0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028757B0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028758A0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02875990)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876320)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028763F8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876BE8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876CD8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02875C40)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02875D30)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02875E20)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02875F10)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876000)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028760F0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028761E0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028764A0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876578)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876668)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876758)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876848)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876938)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876A28)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028774C0)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877568)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877D88)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877E60)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876DC8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876EB8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02876FA8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877098)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877188)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877278)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877368)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877610)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028776B8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877790)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877880)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877970)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877A60)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877B50)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877C40)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02878690)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02878EF8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877F08)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02877FF8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028780E8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028781D8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028782C8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028783B8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(028784A8)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(02878598)
delete():match found! 156 bytes from D:\My Documents\My Projects\u1\map.cpp line #421
delete(087FD580)
delete():match found! 672 bytes from D:\My Documents\My Projects\u1\map.cpp line #411
CString::~CString(map)
delete(087F2F30)
delete():match found! 4 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CString::~CString(test)
delete(087F2F50)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CString::~CString(Test)
delete(087F2FE8)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CString::~CString(test)
delete(087F2168)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CPlayer::~CPlayer():
CPlayer::~CPlayer():Deleting memory for StatNames...
delete(087F07E0)
delete():match found! 9 bytes from D:\My Documents\My Projects\u1\player.cpp line #37
delete(087F0858)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\player.cpp line #38
delete(087F08B8)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\player.cpp line #39
delete(087F0930)
delete():match found! 9 bytes from D:\My Documents\My Projects\u1\player.cpp line #40
delete(087F07F8)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #41
delete(087F09F0)
delete():match found! 13 bytes from D:\My Documents\My Projects\u1\player.cpp line #42
CPlayer::~CPlayer():Finished deleting memory for StatNames
CPlayer::~CPlayer():Deleting memory for RaceNames...
delete(087F0A58)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\player.cpp line #66
delete(087F0AD0)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\player.cpp line #67
delete(087F0B30)
delete():match found! 4 bytes from D:\My Documents\My Projects\u1\player.cpp line #68
delete(087F0A88)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\player.cpp line #69
delete(087F0BF8)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #70
delete(00000001)
delete():deleting unmatched ptr=00000001!
CPlayer::~CPlayer():Finished deleting memory for RaceNames
CPlayer::~CPlayer():Deleting memory for GenderNames...
delete(087F0B58)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\player.cpp line #93
delete(087F0CC8)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\player.cpp line #94
delete(087F0C20)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #95
CPlayer::~CPlayer():Finished deleting memory for GenderNames
CPlayer::~CPlayer():Deleting memory for ProfessionNames...
delete(087F0DA0)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\player.cpp line #116
delete(087F0C30)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\player.cpp line #117
delete(087F0D08)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #118
delete(087F0DF0)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #119
delete(087F20A0)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\player.cpp line #120
CPlayer::~CPlayer():Finished deleting memory for ProfessionNames
CPlayer::~CPlayer():Name!=NULL....deleting!
delete(02878790)
delete():deleting unmatched ptr=02878790!
CMouse::~CMouse()
CMouse::DestroyMouse()
COpenGL::~COpenGL()
delete(087F2290)
delete():match found! 2145 bytes from D:\My Documents\My Projects\u1\Opengl.cpp line #106
delete(087F2BC0)
delete():match found! 19 bytes from D:\My Documents\My Projects\u1\Opengl.cpp line #128
delete(087F2C18)
delete():match found! 31 bytes from D:\My Documents\My Projects\u1\Opengl.cpp line #139
delete(087F21C8)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\Opengl.cpp line #117
CKeyboard::~CKeyboard()
CWindow::~CWindow()
CGameApp::WindowProc(002F01A6,0018,0,0 [0,0])
CGameApp::WindowProc(002F01A6,0046,0,1145144 [31032,17])
CGameApp::WindowProc(002F01A6,0047,0,1145144 [31032,17])
CGameApp::WindowProc():WM_KILLFOCUS message processed! CWinApp::Active=FALSE!
CWindow::Destroy()
CWindow::Destroy():Exiting fullscreen mode and restoring 800x600x32 bits
CGameApp::WindowProc(002F01A6,007E,32,39322400 [800,600])
CWindow::Destroy():Current rendering context made not current.
CWindow::Destroy():Current rendering context deleted.
CGameApp::WindowProc():WM_DESTROY message processed!
CGameApp::WindowProc():WM_NCDESTROY message processed!
CWindow::Destroy():Window destroyed!
CWindow::Destroy():Unregistering Class...done!
CWindow::Destroy():Deleting [] Name...delete(087F2210)
delete():match found! 9 bytes from D:\My Documents\My Projects\u1\gameapp.cpp line #117
done!
CWindow::~CWindow() complete - window destroyed!


hope that helps you to find whatever went wrong.
for a bit of extra info, here are my specs:
Athlon XP 1.1 Ghz, GeForce FX 5200 128MB, Windows XP SP2...

let us know once you've found the prob. :)
the_moo

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crashed on me also

winxp
600 mhz
320 megs ram
intel 82810e graphics controller 4megs vid ram
its a work computer :))

CTime::CTime():Startup time=33373690
CMemoryManager::CMemoryManager()
CTextureManager::CTextureManager()
CFont::CFont()
CFont::CFont():displayWidth = 1024 displayHeight = 768
WinMain(00400000,00000000,,1)
Mon Oct 11 09:09:09 2004 CWindow::CWindow()
CKeyboard::CKeyboard()
COpenGL::COpenGL()
CMouse::CMouse()
CPlayer::CPlayer():
CPlayer::CPlayer():Allocating memory for StatNames...
new():pointer=049007E0 size=9 file=D:\My Documents\My Projects\u1\player.cpp line=37
new():pointer=04900858 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=38
new():pointer=049008B8 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=39
new():pointer=04900930 size=9 file=D:\My Documents\My Projects\u1\player.cpp line=40
new():pointer=049007F8 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=41
new():pointer=049009F0 size=13 file=D:\My Documents\My Projects\u1\player.cpp line=42
CPlayer::CPlayer():Finished allocating memory for StatNames.
CPlayer::CPlayer():Assigning StatNames...
CPlayer::CPlayer():Finished assigning StatNames...
CPlayer::CPlayer():StatNames as follows:
CPlayer::CPlayer():Stat #0:Strength
CPlayer::CPlayer():Stat #1:Agility
CPlayer::CPlayer():Stat #2:Stamina
CPlayer::CPlayer():Stat #3:Charisma
CPlayer::CPlayer():Stat #4:Wisdom
CPlayer::CPlayer():Stat #5:Intelligence
CPlayer::CPlayer():Allocating memory for RaceNames...
new():pointer=04900A58 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=66
new():pointer=04900AD0 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=67
new():pointer=04900B30 size=4 file=D:\My Documents\My Projects\u1\player.cpp line=68
new():pointer=04900BA8 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=69
new():pointer=04900A88 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=70
CPlayer::CPlayer():Finished allocating memory for RaceNames.
CPlayer::CPlayer():Assigning RaceNames...
CPlayer::CPlayer():Finished assigning RaceNames...
CPlayer::CPlayer():RaceNames as follows:
CPlayer::CPlayer():Race #0:Undefined
CPlayer::CPlayer():Race #1:Human
CPlayer::CPlayer():Race #2:Elf
CPlayer::CPlayer():Race #3:Dwarf
CPlayer::CPlayer():Race #4:Hobbit
CPlayer::CPlayer():Allocating memory for GenderNames...
new():pointer=04900B58 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=93
new():pointer=04901B90 size=5 file=D:\My Documents\My Projects\u1\player.cpp line=94
new():pointer=04901AE8 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=95
CPlayer::CPlayer():Finished allocating memory for GenderNames.
CPlayer::CPlayer():Assigning GenderNames...
CPlayer::CPlayer():Finished assigning GenderNames...
CPlayer::CPlayer():GenderNames as follows:
CPlayer::CPlayer():Gender #0:Undefined
CPlayer::CPlayer():Gender #1:Male
CPlayer::CPlayer():Gender #2:Female
CPlayer::CPlayer():Allocating memory for ProfessionNames...
new():pointer=04901C68 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=116
new():pointer=04901AF8 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=117
new():pointer=04901BD0 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=118
new():pointer=04901C98 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=119
new():pointer=04901DF8 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=120
CPlayer::CPlayer():Finished allocating memory for ProfessionNames.
CPlayer::CPlayer():Assigning ProfessionNames...
CPlayer::CPlayer():Finished assigning ProfessionNames...
CPlayer::CPlayer():ProfessionNames as follows:
CPlayer::CPlayer():Profession #0:Undefined
CPlayer::CPlayer():Profession #1:Fighter
CPlayer::CPlayer():Profession #2:Wizard
CPlayer::CPlayer():Profession #3:Cleric
CPlayer::CPlayer():Profession #4:Thief
CString::CString()
CString::CString()
CString::CString()
CString::CString()
CMap::CMap()
CString::AddString(test):To '(null)'.
new():pointer=04901E60 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=04901EC0 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04901E60)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CGameApp::CGameApp(U1 Clone)
new():pointer=04901E88 size=9 file=D:\My Documents\My Projects\u1\gameapp.cpp line=43
CGameApp::Startup(1024,768,00118E20)
new():pointer=04901F68 size=9 file=D:\My Documents\My Projects\u1\gameapp.cpp line=117
CGameApp::Startup():Memory allocated for CWindow::Name.
CGameApp::Startup():Name copied as 'U1 Clone'.
CWindow::Register(U1 Clone,0040723C)
CWindow::Register():Window class registered.
CGameApp::Startup():Window class registered.
CWindow::Create(640,480,00118E20)
CWindow::SetRect(640,480)
CGameApp::MainWindowProc():WM_NCCREATE message processed!
CGameApp::WindowProc(000D019C,0081,0,1148668 [34556,17])
CGameApp::WindowProc(000D019C,0083,0,1148724 [34612,17])
CGameApp::WindowProc(000D019C,0001,0,1148644 [34532,17])
CGameApp::WindowProc():WM_SIZE message processed!
CGameApp::WindowProc(000D019C,0003,0,0 [0,0])
CWindow::GetDeviceContext()
CWindow::GetDeviceContext():Device context obtained.
CWindow::GetPixelFormat()
CWindow::GetPixelFormat():Pixel format best match found.
CWindow::GetPixelFormat():Pixel format set.
CGameApp::WindowProc(000D019C,0018,1,0 [0,0])
CGameApp::WindowProc(000D019C,0046,0,1150132 [36020,17])
CGameApp::WindowProc(000D019C,0046,0,1150132 [36020,17])
CGameApp::WindowProc(000D019C,001C,1,3344 [3344,0])
CGameApp::WindowProc(000D019C,0086,1,0 [0,0])
CGameApp::WindowProc(000D019C,0006,1,0 [0,0])
CGameApp::WindowProc(000D019C,0281,1,3221225487 [15,49152])
CGameApp::WindowProc(000D019C,0282,2,0 [0,0])
CGameApp::WindowProc():WM_SETFOCUS message processed! CWinApp::Active=TRUE!
CGameApp::WindowProc(000D019C,0085,1,0 [0,0])
CGameApp::WindowProc(000D019C,0014,3858828848,0 [0,0])
CGameApp::WindowProc(000D019C,0047,0,1150132 [36020,17])
CGameApp()::Startup():Window created.
COpenGL::InitializeGL(640,480)
COpenGL::ResizeGL(640,480)
CGameApp::Startup():OpenGL initialized.
new():pointer=04902008 size=53 file=D:\My Documents\My Projects\u1\Opengl.cpp line=106
new():pointer=04901F20 size=6 file=D:\My Documents\My Projects\u1\Opengl.cpp line=117
new():pointer=049020F0 size=22 file=D:\My Documents\My Projects\u1\Opengl.cpp line=128
new():pointer=04902148 size=12 file=D:\My Documents\My Projects\u1\Opengl.cpp line=139
COpenGL::GetInfo():OpenGL information:
Vendor:Microsoft Corporation
Version:1.1.0
Renderer:GDI Generic
Extensions:GL_WIN_swap_hint
:GL_EXT_bgra
:GL_EXT_paletted_texture
CGameApp::Startup():Function complete.
WinMain():GameApp ready!
CFont::Load()
CString::CString(data/textures/font/font.tga)
new():pointer=049021D8 size=28 file=D:\My Documents\My Projects\u1\String.cpp line=26
CTextureManager::LoadTexture(data/textures/font/font.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/font/font.tga)
CFile::CFile()
CFile::Open(data/textures/font/font.tga)
CFile::Open(data/textures/font/font.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=049E0048 size=262144 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():262144 bytes for pixel data allocated.
CTarga::Load():262144 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/font/font.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 256x256.
new():pointer=04902238 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=127
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for RootTexture object allocated.
new():pointer=04902318 size=28 file=D:\My Documents\My Projects\u1\Texture.cpp line=138
CTextureManager::LoadTexture():Memory for RootTexture object Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/font/font.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/font/font.tga ID->1.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(049E0048)
delete():match found! 262144 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CFont::Load():Font enabled!
CString::~CString(data/textures/font/font.tga)
delete(049021D8)
delete():match found! 28 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
WinMain():Font loaded!
CMap::LoadMap()
CFile::CFile()
CString::CString(data/maps/)
new():pointer=04902178 size=11 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(test):To 'data/maps/'.
new():pointer=049022C0 size=15 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902178)
delete():match found! 11 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=04902178 size=15 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049022C0)
delete():match found! 15 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CString::AddString(.txt):To 'data/maps/test'.
new():pointer=049022A0 size=19 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902178)
delete():match found! 15 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
new():pointer=04902340 size=19 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049022A0)
delete():match found! 19 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CFile::Open(data/maps/test.txt)
CFile::Open(data/maps/test.txt) successful! File opened!
CString::~CString(data/maps/test.txt)
delete(04902340)
delete():match found! 19 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CFile::GetKeyValue(name)
new():pointer=04901E60 size=5 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Test;
CString::AddString(Test):To '(null)'.
new():pointer=04902340 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=049023A0 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902340)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
delete(04901E60)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(terrainfile)
new():pointer=04901E60 size=5 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():terrainfile=test;
CString::AddString(test):To '(null)'.
new():pointer=04902340 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=049024F0 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902340)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
delete(04901E60)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(datafile)
new():pointer=04901E60 size=4 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():datafile=map;
CString::AddString(map):To '(null)'.
new():pointer=04902340 size=4 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=04902588 size=4 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902340)
delete():match found! 4 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
delete(04901E60)
delete():match found! 4 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadMap():Map definition loaded!
CMap::LoadMap(): Name=Test
CMap::LoadMap(): TerrainFile=test
CMap::LoadMap(): DataFile=map
CMap::LoadTerrain()
CFile::CFile()
CString::CString(data/terrain/)
new():pointer=04902368 size=14 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(test):To 'data/terrain/'.
new():pointer=04902458 size=18 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902368)
delete():match found! 14 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=04902490 size=18 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902458)
delete():match found! 18 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CString::AddString(.txt):To 'data/terrain/test'.
new():pointer=04902458 size=22 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902490)
delete():match found! 18 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
new():pointer=04902490 size=22 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902458)
delete():match found! 22 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CFile::Open(data/terrain/test.txt)
CFile::Open(data/terrain/test.txt) successful! File opened!
CString::~CString(data/terrain/test.txt)
delete(04902490)
delete():match found! 22 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CFile::CountKeyValue(name)
CFile::CountKeyValue():8 total keys found!
CMap::LoadTerrain():8 terrain definitions found.
new():pointer=04902490 size=32 file=D:\My Documents\My Projects\u1\map.cpp line=221
CMap::LoadTerrain():Memory allocated for 8 Terrains!
CMap::LoadTerrain():Parsing Terrain...
CMap::LoadTerrain():Terrain #0
CFile::GetKeyValue(name)
new():pointer=04901E60 size=6 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Water;
new():pointer=04902610 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Water):To '(null)'.
new():pointer=04902340 size=6 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=04902658 size=6 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902340)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #0:name=Water
delete(04901E60)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=049025E0 size=11 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=water1.tga;
CString::CString(data/textures/terrain/)
new():pointer=049026D0 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(water1.tga):To 'data/textures/terrain/'.
new():pointer=049028B8 size=33 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(049026D0)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=04902708 size=33 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049028B8)
delete():match found! 33 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(049025E0)
delete():match found! 11 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #0:name=Water:file=data/textures/terrain/water1.tga
CFile::GetKeyValue(type)
new():pointer=04901E60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=2;
delete(04901E60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #0:name=Water:file=data/textures/terrain/water1.tga:type=2
CTextureManager::LoadTexture(data/textures/terrain/water1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/water1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/water1.tga)
CFile::Open(data/textures/terrain/water1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=049E0048 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/water1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=04902790 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=04902880 size=33 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/water1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/water1.tga ID->2.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(049E0048)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/water1.tga)
delete(04902708)
delete():match found! 33 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #1
CFile::GetKeyValue(name)
new():pointer=04901E60 size=6 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Grass;
new():pointer=04902708 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Grass):To '(null)'.
new():pointer=04902340 size=6 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=04902A80 size=6 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902340)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #1:name=Grass
delete(04901E60)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=04902818 size=11 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=grass1.tga;
CString::CString(data/textures/terrain/)
new():pointer=04902970 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(grass1.tga):To 'data/textures/terrain/'.
new():pointer=049029E0 size=33 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902970)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=049029A8 size=33 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049029E0)
delete():match found! 33 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(04902818)
delete():match found! 11 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #1:name=Grass:file=data/textures/terrain/grass1.tga
CFile::GetKeyValue(type)
new():pointer=04901E60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(04901E60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #1:name=Grass:file=data/textures/terrain/grass1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/grass1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/grass1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/grass1.tga)
CFile::Open(data/textures/terrain/grass1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=049E0048 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/grass1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=04902A60 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=04902B30 size=33 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/grass1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/grass1.tga ID->3.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(049E0048)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/grass1.tga)
delete(049029A8)
delete():match found! 33 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #2
CFile::GetKeyValue(name)
new():pointer=04901E60 size=7 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Forest;
new():pointer=04902BC8 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Forest):To '(null)'.
new():pointer=04902340 size=7 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=04902AD8 size=7 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902340)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #2:name=Forest
delete(04901E60)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=04902B98 size=12 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=forest1.tga;
CString::CString(data/textures/terrain/)
new():pointer=04902C68 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(forest1.tga):To 'data/textures/terrain/'.
new():pointer=04902CD8 size=34 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902C68)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=04902CA0 size=34 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902CD8)
delete():match found! 34 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(04902B98)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #2:name=Forest:file=data/textures/terrain/forest1.tga
CFile::GetKeyValue(type)
new():pointer=04901E60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(04901E60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #2:name=Forest:file=data/textures/terrain/forest1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/forest1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/forest1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/forest1.tga)
CFile::Open(data/textures/terrain/forest1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=049E0048 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/forest1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=04902CF0 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=04902F58 size=34 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/forest1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/forest1.tga ID->4.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(049E0048)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/forest1.tga)
delete(04902CA0)
delete():match found! 34 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #3
CFile::GetKeyValue(name)
new():pointer=04902CA0 size=10 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Mountains;
new():pointer=04902FF0 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Mountains):To '(null)'.
new():pointer=04902D68 size=10 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=04902DD0 size=10 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902D68)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #3:name=Mountains
delete(04902CA0)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=04902CA0 size=14 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=mountain1.tga;
CString::CString(data/textures/terrain/)
new():pointer=04902D98 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(mountain1.tga):To 'data/textures/terrain/'.
new():pointer=04902E70 size=36 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902D98)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=04902EF0 size=36 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04902E70)
delete():match found! 36 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(04902CA0)
delete():match found! 14 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #3:name=Mountains:file=data/textures/terrain/mountain1.tga
CFile::GetKeyValue(type)
new():pointer=04901E60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=3;
delete(04901E60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #3:name=Mountains:file=data/textures/terrain/mountain1.tga:type=3
CTextureManager::LoadTexture(data/textures/terrain/mountain1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/mountain1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/mountain1.tga)
CFile::Open(data/textures/terrain/mountain1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=049E0048 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/mountain1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=04902E88 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=049E0E18 size=36 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/mountain1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/mountain1.tga ID->5.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(049E0048)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/mountain1.tga)
delete(04902EF0)
delete():match found! 36 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #4
CFile::GetKeyValue(name)
new():pointer=04901E60 size=7 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Castle;
new():pointer=04902EB8 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Castle):To '(null)'.
new():pointer=049E0FF8 size=7 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=04902340 size=7 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049E0FF8)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #4:name=Castle
delete(04901E60)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=04902E38 size=12 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=castle1.tga;
CString::CString(data/textures/terrain/)
new():pointer=049E0D28 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(castle1.tga):To 'data/textures/terrain/'.
new():pointer=049E0D98 size=34 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(049E0D28)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=049E0D60 size=34 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049E0D98)
delete():match found! 34 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(04902E38)
delete():match found! 12 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #4:name=Castle:file=data/textures/terrain/castle1.tga
CFile::GetKeyValue(type)
new():pointer=04901E60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(04901E60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #4:name=Castle:file=data/textures/terrain/castle1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/castle1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/castle1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/castle1.tga)
CFile::Open(data/textures/terrain/castle1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=04903008 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/castle1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=049E0CB8 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=049E0EF0 size=34 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/castle1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/castle1.tga ID->6.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(04903008)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/castle1.tga)
delete(049E0D60)
delete():match found! 34 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #5
CFile::GetKeyValue(name)
new():pointer=04901E60 size=5 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Sign;
new():pointer=049E0D78 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Sign):To '(null)'.
new():pointer=049E0FF8 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=049E0EA8 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049E0FF8)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #5:name=Sign
delete(04901E60)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=049E0E48 size=10 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=sign1.tga;
CString::CString(data/textures/terrain/)
new():pointer=049E0258 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(sign1.tga):To 'data/textures/terrain/'.
new():pointer=049E0098 size=32 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(049E0258)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=049E0060 size=32 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049E0098)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(049E0E48)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #5:name=Sign:file=data/textures/terrain/sign1.tga
CFile::GetKeyValue(type)
new():pointer=04901E60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(04901E60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #5:name=Sign:file=data/textures/terrain/sign1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/sign1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/sign1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/sign1.tga)
CFile::Open(data/textures/terrain/sign1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=04903008 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/sign1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=049E00A0 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=049E0180 size=32 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/sign1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/sign1.tga ID->7.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(04903008)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/sign1.tga)
delete(049E0060)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #6
CFile::GetKeyValue(name)
new():pointer=04901E60 size=5 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Town;
new():pointer=049E00D8 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Town):To '(null)'.
new():pointer=049E0138 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=049E0210 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049E0138)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #6:name=Town
delete(04901E60)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=049E01E0 size=10 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=town1.tga;
CString::CString(data/textures/terrain/)
new():pointer=049E02C8 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(town1.tga):To 'data/textures/terrain/'.
new():pointer=049E0338 size=32 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(049E02C8)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=049E0300 size=32 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049E0338)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(049E01E0)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #6:name=Town:file=data/textures/terrain/town1.tga
CFile::GetKeyValue(type)
new():pointer=04901E60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(04901E60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #6:name=Town:file=data/textures/terrain/town1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/town1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/town1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/town1.tga)
CFile::Open(data/textures/terrain/town1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=04903008 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/town1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=049E0340 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=049E0420 size=32 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/town1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/town1.tga ID->8.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(04903008)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/town1.tga)
delete(049E0300)
delete():match found! 32 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadTerrain():Terrain #7
CFile::GetKeyValue(name)
new():pointer=04901E60 size=8 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():name=Dungeon;
new():pointer=049E0378 size=12 file=D:\My Documents\My Projects\u1\map.cpp line=246
CString::CString()
CTerrain::CTerrain()
CString::AddString(Dungeon):To '(null)'.
new():pointer=049E03D8 size=8 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=049E0318 size=8 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(049E03D8)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CMap::LoadTerrain():Terrain #7:name=Dungeon
delete(04901E60)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CFile::GetKeyValue(file)
new():pointer=049E0448 size=13 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():file=dungeon1.tga;
CString::CString(data/textures/terrain/)
new():pointer=04903CE8 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(dungeon1.tga):To 'data/textures/terrain/'.
new():pointer=04903D58 size=35 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04903CE8)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=04903D20 size=35 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04903D58)
delete():match found! 35 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
delete(049E0448)
delete():match found! 13 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #7:name=Dungeon:file=data/textures/terrain/dungeon1.tga
CFile::GetKeyValue(type)
new():pointer=04901E60 size=2 file=D:\My Documents\My Projects\u1\File.cpp line=297
CFile::GetKeyValue():type=1;
delete(04901E60)
delete():match found! 2 bytes from D:\My Documents\My Projects\u1\File.cpp line #297
CMap::LoadTerrain():Terrain #7:name=Dungeon:file=data/textures/terrain/dungeon1.tga:type=1
CTextureManager::LoadTexture(data/textures/terrain/dungeon1.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/terrain/dungeon1.tga)
CFile::CFile()
CFile::Open(data/textures/terrain/dungeon1.tga)
CFile::Open(data/textures/terrain/dungeon1.tga) successful! File opened!
CTarga::Load():File opened.
new():pointer=04903008 size=3072 file=D:\My Documents\My Projects\u1\Tga.cpp line=91
CTarga::Load():3072 bytes for pixel data allocated.
CTarga::Load():3072 bytes read!
CTarga::Load():TGA RB values flipped.
CFile::~CFile()
CFile::close():data/textures/terrain/dungeon1.tga is now closed!
CTextureManager::LoadTexture():File loaded. Dimensions are 32x32.
CTextureManager::FindNextTexture()
new():pointer=04903C78 size=12 file=D:\My Documents\My Projects\u1\Texture.cpp line=160
CTexture::CTexture()
CTextureManager::LoadTexture():Memory for next texture object allocated!
new():pointer=04903E48 size=35 file=D:\My Documents\My Projects\u1\Texture.cpp line=175
CTextureManager::LoadTexture():Memory for next texture object's Name allocated!
CTextureManager::LoadTexture():RootTexture Name assigned as ->data/textures/terrain/dungeon1.tga.
CTextureManager::LoadTexture():Texture object Name->data/textures/terrain/dungeon1.tga ID->9.
CTextureManager::LoadTexture():glBindTexture successful!
CTextureManager::LoadTexture():glTexImage2D successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():glTexParameteri successful!
CTextureManager::LoadTexture():Texture bound.
CTarga::~CTarga()
delete(04903008)
delete():match found! 3072 bytes from D:\My Documents\My Projects\u1\Tga.cpp line #91
CString::~CString(data/textures/terrain/dungeon1.tga)
delete(04903D20)
delete():match found! 35 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CFile::~CFile()
CFile::close():data/terrain/test.txt is now closed!
CMap::LoadMapData()
CFile::CFile()
CString::CString(data/maps/bin/)
new():pointer=04902458 size=15 file=D:\My Documents\My Projects\u1\String.cpp line=26
CString::AddString(map):To 'data/maps/bin/'.
new():pointer=04903D38 size=18 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902458)
delete():match found! 15 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
new():pointer=04902458 size=18 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04903D38)
delete():match found! 18 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CString::AddString(.dat):To 'data/maps/bin/map'.
new():pointer=04903D38 size=22 file=D:\My Documents\My Projects\u1\String.cpp line=69
delete(04902458)
delete():match found! 18 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
new():pointer=04902458 size=22 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(04903D38)
delete():match found! 22 bytes from D:\My Documents\My Projects\u1\String.cpp line #69
CFile::Open(data/maps/bin/map.dat)
CFile::Open(data/maps/bin/map.dat) successful! File opened!
CString::~CString(data/maps/bin/map.dat)
delete(04902458)
delete():match found! 22 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CMap::LoadMapData():MapWidth=168
CMap::LoadMapData():MapHeight=156
new():pointer=049E0730 size=672 file=D:\My Documents\My Projects\u1\map.cpp line=372
new():pointer=04903EF8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049E04C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049E05A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049E0678 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049E0A20 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049E0B10 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903290 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903338 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903050 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903140 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903678 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903720 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903A98 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049033E0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903488 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903560 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049037C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049038A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04903978 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049042C0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904050 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904140 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904630 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049046D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904368 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904458 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904548 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904A88 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904E40 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904F30 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049047C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049048B8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049049A8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904B78 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904C68 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04904D58 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905320 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905410 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905020 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905110 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905200 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049057F8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049054E8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049055D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049056C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905BC0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049058A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905978 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905A68 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905C68 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905D10 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905DE8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04905ED8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906378 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906038 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906128 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906218 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906770 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906450 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906540 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906630 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906B78 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906818 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049068C0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049069B0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906AA0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906C50 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906D28 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906E18 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907350 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04906FD0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049070A8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907180 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907270 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049077C0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907898 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907D28 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907E18 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907440 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907530 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907620 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907940 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049079E8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907AC0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907B98 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908280 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907EC0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04907FB0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049080A0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908190 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908700 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049087F0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908CC0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908DB0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908370 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908460 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908550 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908640 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049088C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049089B8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908AA8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908B98 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909290 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909368 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908EA0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04908F90 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909080 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909170 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909830 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909920 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909E38 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909F28 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909458 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909548 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909638 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909728 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=049099C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909AA0 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909B90 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=04909C80 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A420 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A4C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A000 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A0D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A1C8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A2B8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A9D8 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490AA80 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A570 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A618 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
new():pointer=0490A708 size=156 file=D:\My Documents\My Projects\u1\map.cpp line=382
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CFile::~CFile()
CFile::close():data/maps/bin/map.dat is now closed!
CFile::~CFile()
CFile::close():data/maps/test.txt is now closed!
CPlayer::LoadData()
CFile::CFile()
CString::CString(data/player/player.dat)
new():pointer=049022A0 size=23 file=D:\My Documents\My Projects\u1\String.cpp line=26
CFile::Open(data/player/player.dat)
CFile::Open(data/player/player.dat) successful! File opened!
new():pointer=049E7DB0 size=9 file=D:\My Documents\My Projects\u1\player.cpp line=831
CPlayer::LoadData():Counted 9 characters for name
CPlayer::LoadData():Player.Name=Morcrist
CPlayer::LoadData():Player.x=44
CPlayer::LoadData():Player.y=37
CString::~CString(data/player/player.dat)
delete(049022A0)
delete():match found! 23 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
CFile::~CFile()
CFile::close():data/player/player.dat is now closed!

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Ok. WinXP huh? Heh. I'm using 98SE.

I was doing this in my file routines. On file close I did a:

if (name!=NULL)
free(name);

Then in the destructor I did it again:

if (name!=NULL)
free(name);

I've recompiled and uploaded just the zipped exe to:

http://www.ninquenor.com/files/u1exe.zip

Thanks for testing, and please let me know if it fixes the problem.

Take care.

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I used the second link, no luck though:


CTime::CTime():Startup time=2349115
CMemoryManager::CMemoryManager()
CTextureManager::CTextureManager()
CFont::CFont()
CFont::CFont():displayWidth = 1024 displayHeight = 768
WinMain(00400000,00000000,,1)
Mon Oct 11 18:01:52 2004 CWindow::CWindow()
CKeyboard::CKeyboard()
COpenGL::COpenGL()
CMouse::CMouse()
CPlayer::CPlayer():
CPlayer::CPlayer():Allocating memory for StatNames...
new():pointer=087F07E0 size=9 file=D:\My Documents\My Projects\u1\player.cpp line=37
new():pointer=087F0858 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=38
new():pointer=087F08B8 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=39
new():pointer=087F0930 size=9 file=D:\My Documents\My Projects\u1\player.cpp line=40
new():pointer=087F07F8 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=41
new():pointer=087F09F0 size=13 file=D:\My Documents\My Projects\u1\player.cpp line=42
CPlayer::CPlayer():Finished allocating memory for StatNames.
CPlayer::CPlayer():Assigning StatNames...
CPlayer::CPlayer():Finished assigning StatNames...
CPlayer::CPlayer():StatNames as follows:
CPlayer::CPlayer():Stat #0:Strength
CPlayer::CPlayer():Stat #1:Agility
CPlayer::CPlayer():Stat #2:Stamina
CPlayer::CPlayer():Stat #3:Charisma
CPlayer::CPlayer():Stat #4:Wisdom
CPlayer::CPlayer():Stat #5:Intelligence
CPlayer::CPlayer():Allocating memory for RaceNames...
new():pointer=087F0A58 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=66
new():pointer=087F0AD0 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=67
new():pointer=087F0B30 size=4 file=D:\My Documents\My Projects\u1\player.cpp line=68
new():pointer=087F0A88 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=69
new():pointer=087F0BF8 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=70
CPlayer::CPlayer():Finished allocating memory for RaceNames.
CPlayer::CPlayer():Assigning RaceNames...
CPlayer::CPlayer():Finished assigning RaceNames...
CPlayer::CPlayer():RaceNames as follows:
CPlayer::CPlayer():Race #0:Undefined
CPlayer::CPlayer():Race #1:Human
CPlayer::CPlayer():Race #2:Elf
CPlayer::CPlayer():Race #3:Dwarf
CPlayer::CPlayer():Race #4:Hobbit
CPlayer::CPlayer():Allocating memory for GenderNames...
new():pointer=087F0B58 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=93
new():pointer=087F0C40 size=5 file=D:\My Documents\My Projects\u1\player.cpp line=94
new():pointer=087F0C20 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=95
CPlayer::CPlayer():Finished allocating memory for GenderNames.
CPlayer::CPlayer():Assigning GenderNames...
CPlayer::CPlayer():Finished assigning GenderNames...
CPlayer::CPlayer():GenderNames as follows:
CPlayer::CPlayer():Gender #0:Undefined
CPlayer::CPlayer():Gender #1:Male
CPlayer::CPlayer():Gender #2:Female
CPlayer::CPlayer():Allocating memory for ProfessionNames...
new():pointer=087F1C88 size=10 file=D:\My Documents\My Projects\u1\player.cpp line=116
new():pointer=087F0C30 size=8 file=D:\My Documents\My Projects\u1\player.cpp line=117
new():pointer=087F1BF0 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=118
new():pointer=087F1CB8 size=7 file=D:\My Documents\My Projects\u1\player.cpp line=119
new():pointer=087F1E18 size=6 file=D:\My Documents\My Projects\u1\player.cpp line=120
CPlayer::CPlayer():Finished allocating memory for ProfessionNames.
CPlayer::CPlayer():Assigning ProfessionNames...
CPlayer::CPlayer():Finished assigning ProfessionNames...
CPlayer::CPlayer():ProfessionNames as follows:
CPlayer::CPlayer():Profession #0:Undefined
CPlayer::CPlayer():Profession #1:Fighter
CPlayer::CPlayer():Profession #2:Wizard
CPlayer::CPlayer():Profession #3:Cleric
CPlayer::CPlayer():Profession #4:Thief
CString::CString()
CString::CString()
CString::CString()
CString::CString()
CMap::CMap()
CString::AddString(test):To '(null)'.
new():pointer=087F1E80 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=68
new():pointer=087F1EE0 size=5 file=D:\My Documents\My Projects\u1\String.cpp line=95
delete(087F1E80)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #68
CGameApp::CGameApp(U1 Clone)
new():pointer=087F1EA8 size=9 file=D:\My Documents\My Projects\u1\gameapp.cpp line=43
CGameApp::Startup(1024,768,00118E20)
new():pointer=087F1F88 size=9 file=D:\My Documents\My Projects\u1\gameapp.cpp line=117
CGameApp::Startup():Memory allocated for CWindow::Name.
CGameApp::Startup():Name copied as 'U1 Clone'.
CWindow::Register(U1 Clone,0040733C)
CWindow::Register():Window class registered.
CGameApp::Startup():Window class registered.
CWindow::Create(640,480,00118E20)
CWindow::SetRect(640,480)
CGameApp::MainWindowProc():WM_NCCREATE message processed!
CGameApp::WindowProc(000A0256,0081,0,1148668 [34556,17])
CGameApp::WindowProc(000A0256,0083,0,1148724 [34612,17])
CGameApp::WindowProc(000A0256,0001,0,1148644 [34532,17])
CGameApp::WindowProc():WM_SIZE message processed!
CGameApp::WindowProc(000A0256,0003,0,0 [0,0])
CWindow::GetDeviceContext()
CWindow::GetDeviceContext():Device context obtained.
CGameApp::WindowProc(000A0256,007E,32,31457920 [640,480])
CWindow::GetPixelFormat()
CWindow::GetPixelFormat():Pixel format best match found.
CWindow::GetPixelFormat():Pixel format set.
CGameApp::WindowProc(000A0256,0018,1,0 [0,0])
CGameApp::WindowProc(000A0256,0046,0,1150132 [36020,17])
CGameApp::WindowProc(000A0256,0046,0,1150132 [36020,17])
CGameApp::WindowProc(000A0256,001C,1,1724 [1724,0])
CGameApp::WindowProc(000A0256,0086,1,0 [0,0])
CGameApp::WindowProc(000A0256,0006,1,0 [0,0])
CGameApp::WindowProc():WM_SETFOCUS message processed! CWinApp::Active=TRUE!
CGameApp::WindowProc(000A0256,0085,1,0 [0,0])
CGameApp::WindowProc(000A0256,0014,3892380883,0 [0,0])
CGameApp::WindowProc(000A0256,0047,0,1150132 [36020,17])
CGameApp()::Startup():Window created.
COpenGL::InitializeGL(640,480)
COpenGL::ResizeGL(640,480)
CGameApp::Startup():OpenGL initialized.
new():pointer=087F2008 size=2249 file=D:\My Documents\My Projects\u1\Opengl.cpp line=106
new():pointer=087F1F40 size=6 file=D:\My Documents\My Projects\u1\Opengl.cpp line=117
new():pointer=087F29A0 size=19 file=D:\My Documents\My Projects\u1\Opengl.cpp line=128
new():pointer=087F29F8 size=25 file=D:\My Documents\My Projects\u1\Opengl.cpp line=139
COpenGL::GetInfo():OpenGL information:
Vendor:NVIDIA Corporation
Version:1.5.0
Renderer:GeForce FX 5200/AGP/SSE2
Extensions:GL_ARB_depth_texture
:GL_ARB_fragment_program
:GL_ARB_fragment_program_shadow
:GL_ARB_imaging
:GL_ARB_multisample
:GL_ARB_multitexture
:GL_ARB_occlusion_query
:GL_ARB_point_parameters
:GL_ARB_point_sprite
:GL_ARB_shadow
:GL_ARB_texture_border_clamp
:GL_ARB_texture_compression
:GL_ARB_texture_cube_map
:GL_ARB_texture_env_add
:GL_ARB_texture_env_combine
:GL_ARB_texture_env_dot3
:GL_ARB_texture_mirrored_repeat
:GL_ARB_transpose_matrix
:GL_ARB_vertex_buffer_object
:GL_ARB_vertex_program
:GL_ARB_window_pos
:GL_S3_s3tc
:GL_EXT_texture_env_add
:GL_EXT_abgr
:GL_EXT_bgra
:GL_EXT_blend_color
:GL_EXT_blend_func_separate
:GL_EXT_blend_minmax
:GL_EXT_blend_subtract
:GL_EXT_compiled_vertex_array
:GL_EXT_draw_range_elements
:GL_EXT_fog_coord
:GL_EXT_multi_draw_arrays
:GL_EXT_packed_pixels
:GL_EXT_paletted_texture
:GL_EXT_pixel_buffer_object
:GL_EXT_point_parameters
:GL_EXT_rescale_normal
:GL_EXT_secondary_color
:GL_EXT_separate_specular_color
:GL_EXT_shadow_funcs
:GL_EXT_shared_texture_palette
:GL_EXT_stencil_two_side
:GL_EXT_stencil_wrap
:GL_EXT_texture3D
:GL_EXT_texture_compression_s3tc
:GL_EXT_texture_cube_map
:GL_EXT_texture_edge_clamp
:GL_EXT_texture_env_combine
:GL_EXT_texture_env_dot3
:GL_EXT_texture_filter_anisotropic
:GL_EXT_texture_lod
:GL_EXT_texture_lod_bias
:GL_EXT_texture_object
:GL_EXT_vertex_array
:GL_HP_occlusion_test
:GL_IBM_rasterpos_clip
:GL_IBM_texture_mirrored_repeat
:GL_KTX_buffer_region
:GL_NV_blend_square
:GL_NV_copy_depth_to_color
:GL_NV_depth_clamp
:GL_NV_fence
:GL_NV_float_buffer
:GL_NV_fog_distance
:GL_NV_fragment_program
:GL_NV_fragment_program_option
:GL_NV_half_float
:GL_NV_light_max_exponent
:GL_NV_multisample_filter_hint
:GL_NV_occlusion_query
:GL_NV_packed_depth_stencil
:GL_NV_pixel_data_range
:GL_NV_point_sprite
:GL_NV_primitive_restart
:GL_NV_register_combiners
:GL_NV_register_combiners2
:GL_NV_texgen_reflection
:GL_NV_texture_compression_vtc
:GL_NV_texture_env_combine4
:GL_NV_texture_expand_normal
:GL_NV_texture_rectangle
:GL_NV_texture_shader
:GL_NV_texture_shader2
:GL_NV_texture_shader3
:GL_NV_vertex_array_range
:GL_NV_vertex_array_range2
:GL_NV_vertex_program
:GL_NV_vertex_program1_1
:GL_NV_vertex_program2
:GL_NV_vertex_program2_option
:GL_SGIS_generate_mipmap
:GL_SGIS_texture_lod
:GL_SGIX_depth_texture
:GL_SGIX_shadow
:GL_SUN_slice_accum
:GL_WIN_swap_hint
:WGL_EXT_swap_control
COpenGL::GetInfo():Multitexturing supported!
:GL_MAX_TEXTURE_UNITS_ARB = 4
COpenGL::GetInfo():glMultiTexCoord2fARB entry point obtained!
COpenGL::GetInfo():glActiveTextureARB entry point obtained!
COpenGL::GetInfo():glClientActiveTextureARB entry point obtained!
CGameApp::Startup():Function complete.
WinMain():GameApp ready!
CFont::Load()
CString::CString(data/textures/font/font.tga)
new():pointer=087F2A98 size=28 file=D:\My Documents\My Projects\u1\String.cpp line=26
CTextureManager::LoadTexture(data/textures/font/font.tga)
CTextureManager::LoadTexture():File of type TGA.
CTarga::CTarga()
CTarga::Load(data/textures/font/font.tga)
CFile::CFile()
CFile::Open(data/textures/font/font.tga)
CFile::Open(data/textures/font/font.tga) FAILED! File NOT opened!
CTarga::Load():Could not open file!
CFile::~CFile()
CFile::close():data/textures/font/font.tga is now closed!
CTextureManager::LoadTexture():Attempt to load file failed!
CTarga::~CTarga()
CFont::Load():Failed to load data/textures/font/font.tga!
CString::~CString(data/textures/font/font.tga)
delete(087F2A98)
delete():match found! 28 bytes from D:\My Documents\My Projects\u1\String.cpp line #26
WinMain():Font.Load() failed!
CGameApp:~CGameApp()
delete(087F1EA8)
delete():match found! 9 bytes from D:\My Documents\My Projects\u1\gameapp.cpp line #43
CMap::~CMap()
CString::~CString((null))
CString::~CString((null))
CString::~CString((null))
CString::~CString(test)
delete(087F1EE0)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\String.cpp line #95
CPlayer::~CPlayer():
CPlayer::~CPlayer():Deleting memory for StatNames...
delete(087F07E0)
delete():match found! 9 bytes from D:\My Documents\My Projects\u1\player.cpp line #37
delete(087F0858)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\player.cpp line #38
delete(087F08B8)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\player.cpp line #39
delete(087F0930)
delete():match found! 9 bytes from D:\My Documents\My Projects\u1\player.cpp line #40
delete(087F07F8)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #41
delete(087F09F0)
delete():match found! 13 bytes from D:\My Documents\My Projects\u1\player.cpp line #42
CPlayer::~CPlayer():Finished deleting memory for StatNames
CPlayer::~CPlayer():Deleting memory for RaceNames...
delete(087F0A58)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\player.cpp line #66
delete(087F0AD0)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\player.cpp line #67
delete(087F0B30)
delete():match found! 4 bytes from D:\My Documents\My Projects\u1\player.cpp line #68
delete(087F0A88)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\player.cpp line #69
delete(087F0BF8)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #70
CPlayer::~CPlayer():Finished deleting memory for RaceNames
CPlayer::~CPlayer():Deleting memory for GenderNames...
delete(087F0B58)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\player.cpp line #93
delete(087F0C40)
delete():match found! 5 bytes from D:\My Documents\My Projects\u1\player.cpp line #94
delete(087F0C20)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #95
CPlayer::~CPlayer():Finished deleting memory for GenderNames
CPlayer::~CPlayer():Deleting memory for ProfessionNames...
delete(087F1C88)
delete():match found! 10 bytes from D:\My Documents\My Projects\u1\player.cpp line #116
delete(087F0C30)
delete():match found! 8 bytes from D:\My Documents\My Projects\u1\player.cpp line #117
delete(087F1BF0)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #118
delete(087F1CB8)
delete():match found! 7 bytes from D:\My Documents\My Projects\u1\player.cpp line #119
delete(087F1E18)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\player.cpp line #120
CPlayer::~CPlayer():Finished deleting memory for ProfessionNames
CMouse::~CMouse()
CMouse::DestroyMouse()
COpenGL::~COpenGL()
delete(087F2008)
delete():match found! 2249 bytes from D:\My Documents\My Projects\u1\Opengl.cpp line #106
delete(087F29A0)
delete():match found! 19 bytes from D:\My Documents\My Projects\u1\Opengl.cpp line #128
delete(087F29F8)
delete():match found! 25 bytes from D:\My Documents\My Projects\u1\Opengl.cpp line #139
delete(087F1F40)
delete():match found! 6 bytes from D:\My Documents\My Projects\u1\Opengl.cpp line #117
CKeyboard::~CKeyboard()
CWindow::~CWindow()
CGameApp::WindowProc(000A0256,0018,0,0 [0,0])
CGameApp::WindowProc(000A0256,0046,0,1150312 [36200,17])
CGameApp::WindowProc(000A0256,0047,0,1150312 [36200,17])
CGameApp::WindowProc(000A0256,0086,0,0 [0,0])
CGameApp::WindowProc(000A0256,0006,0,0 [0,0])
CGameApp::WindowProc(000A0256,001C,0,1584 [1584,0])
CGameApp::WindowProc():WM_KILLFOCUS message processed! CWinApp::Active=FALSE!
CWindow::Destroy()
CWindow::Destroy():Exiting fullscreen mode and restoring 1024x768x32 bits
CGameApp::WindowProc(000A0256,0046,0,1150204 [36092,17])
CGameApp::WindowProc(000A0256,007E,32,50332672 [1024,768])
CWindow::Destroy():Current rendering context made not current.
CWindow::Destroy():Current rendering context deleted.
CGameApp::WindowProc():WM_DESTROY message processed!
CGameApp::WindowProc():WM_NCDESTROY message processed!
CWindow::Destroy():Window destroyed!
CWindow::Destroy():Unregistering Class...done!
CWindow::Destroy():Deleting [] Name...