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capturing mpeg for demo

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i want to capture a video of my direct3d game, with audio etc. i've seen suggestions to use a vcr/capture card but that seems a bit lame, otherwise writing a bitmap for every frame but that would just destroy the frame rate. i also found a program called aca capture which does the job, but again at very low frame rate. what do the big game companies do to prepare the videos they have on their websites etc?

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