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fguihen

program to convert 3d studio files to direct x format.

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i heard something of a program included in directX 7 that converted 3d studio max animation files to a format compatiable with direct x. what is the name of this program, will it work with direct x 9 (managed), and after the file is converted, what else has to be done to bring the animation into my application so i can use it?

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yea all versions of dx sdk come with a plugin for max to convert to x files. But you have to compile it yourself. A better one is the Panda plugin (google for it). Your animations (bone transforms) can be exported in the x file, check the ID3DXSkinInfo interface and the SkinnedMesh sample in the sdk to learn more of the dx side. and yes it will work on managed dx.

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