Polygon Intersection
Is there a built in function to OpenGl that can determine if 2 polygons are intersecting? If not, how can I find out if they are? This is for collision detection purposes btw.
No there's not, OpenGL is only a graphics api. You need to do the calculations yourself. I would suggest using bounding volumes before moving down to the individual polygons.
I suggest looking at the Open Dynamics Engine which has both collision and simulation of what happens when you collide.
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