GUIde, an OpenGL gui

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14 comments, last by rzv 19 years, 6 months ago
GUIde is an experimental Open Source library that let you to render several kind of standard controls into or as a base for your OpenGL projects. Its features list isn't impressive at this moment, but with a little effort, you can find things you want to play with: true type fonts rendering (with the help of FTGL), high level of abstraction and object oriented programming. Any kind of help will be apreciated: sugestions, bug reports, feature requests and why not, source code or 2d graphics. You can say your opinion here or on the project's forums. See screenshots here. Best regards.
rzv - <a href="http://guide.jejik.com>guide.jejik.com
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Hey, this looks good. I'm going to give it a try as soon as I can.

Good and useful idea, keep it up.
[size="2"]I like the Walrus best.
Thanks for reply! I forgot to say that the lib is experimental, contains bugs and probably, design errors. Also, it isn't documented at all, but the source code is easy to read. Anyway, I'm writting documentation right now, one class per day. As a good thing, it is skinable (with a little efort).
rzv - <a href="http://guide.jejik.com>guide.jejik.com
w00t, that could be exactly what i need... but i think i may be too stupid to use something undocumented but if i find the time i'll see if i can use it...
Now get down on your hands and knees and start repeating "Open Source Good, M$ Evil", smacking your head against the pavement after each repetition. Once you have completed your training you may change your first name to GNU/, to show that you are free from the slavery of the closed source world. -Michalson
looks good, i think i am going to use it..
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The real anoying thing is the lack of the documentation. But, into the GUIde package you'll find documented tutorials that you can use to understand the basics of the library. More, if you ever used Borland's VCL, you'll find a lot of similarities at the level of methods and properties names. In fact, the class design is based on VCL and coding style is also a la Borland. If you dare to experiment a little with GUIde, remember you can ask for help on GUIde's forums. I'll be there to answer to the questions you may have.
rzv - <a href="http://guide.jejik.com>guide.jejik.com
Seems great from the screenshot!
I've been coding up my own OpenGL GUI for my game, but I might give yours a shot as it looks more complete than my experiment. I can't seem to see what license you've released it under?
Great to see my MD2 Viewer in your GUI test app.

The GUI seems really great but will be good to see a stable release. In this stage I think your lib it's realy great.
It looks really great, very promising!

What licence are you distributing it under?

anyhow, i couldn't get it to work, i always get an access violation in the tutorials, i guess i'll go to your forums and post.

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