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wxWindow + Win32 + OpenGL + fullscreen mode. Screen flickering while rendering

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Hi, all! I searched for a long time (mostly with google), but I can't find a solution of screen flickering while rendering. Can someone point out the articles dealing with OpenGL and wxWindows in fullscreen mode, or(/and) the sample code? I use latest version of wxWindows. I made an attempt to use ShowFullScreen(true) and to set window size the same as display size. The effect was same. If I set frame window size a bit less than display size - everything is ok. PS: Sorry for my english.

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