Jump to content
  • Advertisement
Sign in to follow this  
pcman

How to use FOG with C# managerd DirectX ?

This topic is 5147 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I use Managerd DirectX to create my first game. and I don't know how to implement a fog effect ? I want to use vertex fog. somebady can help me ? thx a lot.

Share this post


Link to post
Share on other sites
Advertisement
Did you download the documentation with the DirectX SDK?
If not, then go download it.

If so, open the "DirectX Documentation for Managed Languages" (and it's MANAGED, no R.)

Expand "Introducing DirectX 9.0"
Expand "Direct3D graphics"
Expand "Getting Started with Direct3D"
Expand "Direct3D Rendering"
Expand "Fog"
Click "Vertex Fog"
Read
Code
Enjoy

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!