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How to use FOG with C# managerd DirectX ?

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I use Managerd DirectX to create my first game. and I don't know how to implement a fog effect ? I want to use vertex fog. somebady can help me ? thx a lot.

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Did you download the documentation with the DirectX SDK?
If not, then go download it.

If so, open the "DirectX Documentation for Managed Languages" (and it's MANAGED, no R.)

Expand "Introducing DirectX 9.0"
Expand "Direct3D graphics"
Expand "Getting Started with Direct3D"
Expand "Direct3D Rendering"
Expand "Fog"
Click "Vertex Fog"

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