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Should I use windows or linux ?

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Hello,I want to ask some questions about platform.If I make a game,which platform can make a good game? Windows or Linux ?

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Try to keep your game platform independent. This usually leads to a better design.

You don't necessarily have to use Jave, you might use C++ as well. Look around for platform independent libraries, like fmod.

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Quote:
Original post by nmi
Try to keep your game platform independent. This usually leads to a better design.

You don't necessarily have to use Jave, you might use C++ as well. Look around for platform independent libraries, like fmod.


I agree with nmi

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As a beginner you should stay away from linux.

But it wouldnt help to use platform independant libaries like opengl and openal or fmod.

I suggest you stay away from linux because as a beginner it will be much easier to find information for programing under windows and the vast majority of the code you will encounter will be written for windows specificaly.

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Definitely use platform independant libraries, it will increase the number of people able to run your program.

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I think it's easier to develop software on GNU/Linux because it has all the needed development tools and libraries readily installed but on Windows you have to get everything (compilers, libraries etc.) yourself (which takes time..).

I am developing my game on GNU/Linux and I'm using SDL and Lua, so the game is easy to compile on almost any platform without changing a line of code. When I was doing a windows port I had much more trouble getting the compilers and header files on Windows.

But of course it's best to use the OS you know better and if you're a total computer newbie, it might be easier to use Windows. Just be sure to write platform independent code: use libraries such as SDL and OpenGL and use your programming language's standard libraries.

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wow, this thread is still no flamewar???!? what happened to all the troll kiddies? i agree with everyone else and say: use what you prefer... definately have a look at linux and make your system dual boot. choose what you like best, get a ide/compiler for that system and then develop platform independant games.
i dont think theres a "better" os for developing games... every os has its advantages and its up to you to choose. try everything and dont listen to the "linux/windows is teh best evar, dont use the other os because its teh evil!!1!one!!1".

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When I code something, I try to make as much platform independent as possible. For me, it's a good habit to do so.

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I'd disagree with that beginner statement and linux. There's a wealth of information at your finger tips with man and info pages, and often a lot clearer and easier to look up than msdn.

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and the most recent distros are almost as easy to use as windows...

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I'd suggest you learn both and see what works best for you. Or you could also consider going cross-platform, as there are quite a number of cross-platform libraries out there ;)

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