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direct3d im view matrix problem

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i have the following problem with the view matrix. i have a ground area and 3 cubes. the cubes are on the position (0,1,-5) (-5,1,1) and (5,1,5). when i go on this area i have the problem, that the cube is transparent when i see from the back site. thats wrong. when i change the coords of the cube 1 and 3 then is the front site transparent. whats wrong? | transparent view * * * change * * * ^ | transparent

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