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Application crashes when not run through VC++.

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Has anyone had the problem where a built exe will crash at startup when not run by the VC++ debugger? I'm having that problem right now. Libraries used: kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib opengl32.lib glu32.lib winmm.lib An SDL window will open and almost instantly after it will crash. I wasn't having this problem yesterday so I have no clue what could be causing it because I havn't made any code changes. Why does it run under VC++? Thanks~ John DiSanti Update: Tried rebooting the computer but that didn't fix it.

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Sorry, I found what was causing it. Thanks anyway. Moderators, you can delete this post.

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Maybe you could explain what it was, so future generations may use it through the search feature?

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Turned out that the mesh I exported from 3ds had some crashing values in it. Just a human error. Note to anyone who has strange crashes like this: check ALL external files.

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