• Advertisement
Sign in to follow this  

NURBS game engine with DirectX?

This topic is 4880 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
That depends entirely on what you mean by "game engine in directx." Yes, you can use NURBS for various parts of your graphics, doesn't mean you should though ;)

I'm very interested in using Higher Order Surfaces for terrain, but I wouldnt use it for character meshes.

Share this post


Link to post
Share on other sites
Terrain is exactly what I was thinking of implementing it for. THe thing is I have no idea how. Are there tutorials on this matter I can look up?

Share this post


Link to post
Share on other sites
Yes, you can find one on Gamedev.net:

http://www.gamedev.net/reference/articles/article420.asp

Ok, this one only describes the theory behind, and not how to use it.
But some googling and searching on gamedev, gamasutra and co. would help.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement