NURBS game engine with DirectX?
That depends entirely on what you mean by "game engine in directx." Yes, you can use NURBS for various parts of your graphics, doesn't mean you should though ;)
I'm very interested in using Higher Order Surfaces for terrain, but I wouldnt use it for character meshes.
I'm very interested in using Higher Order Surfaces for terrain, but I wouldnt use it for character meshes.
Terrain is exactly what I was thinking of implementing it for. THe thing is I have no idea how. Are there tutorials on this matter I can look up?
Yes, you can find one on Gamedev.net:
http://www.gamedev.net/reference/articles/article420.asp
Ok, this one only describes the theory behind, and not how to use it.
But some googling and searching on gamedev, gamasutra and co. would help.
http://www.gamedev.net/reference/articles/article420.asp
Ok, this one only describes the theory behind, and not how to use it.
But some googling and searching on gamedev, gamasutra and co. would help.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement