Sign in to follow this  
Aargyle

Recent Rigid Body Papers/Publishings

Recommended Posts

Aargyle    122
I was wondering if anyone is aware of any important books or papers on the topic of rigid body dynamics simulations, other than the ones listed below. I listed the most educational that I have found, but some of them are relatively dated (especially Baraff, did he ever revisit his rigid body works?) -All Baraf Papers -"Nonconvex Rigid Bodies with Stacking", Guendelman, Bridson, Fedkiw -Chris Hecker's D6 papers -"Game Physics" by Eberly (textbook) Thanks!

Share this post


Link to post
Share on other sites
Guest Anonymous Poster   
Guest Anonymous Poster
I bought the book "Physics Modeling for game programmers" by David Conger and it is a load of rubbish.

It is littered with typo's and inaccurate statments and the code he produces doesn't actually work properly.

He can't manage to get simple point particle collisions correct let alone rigid body dynamics.

Share this post


Link to post
Share on other sites
Sweenie    180
I bought it too and I don't think it's that bad.
Ok, the examplecode may be a but flawed(pretty bad actually), but the theory is ok and it has helped me a great deal with my physics-simulation.




Share this post


Link to post
Share on other sites
bpj1138    113
If you're looking to learn by reading code, I suggest buying my Verlet Well engine. It's based on Jakobsen's article.

http://www.geocities.com/bpj1138/VerletWell.html

It's still only 776 lines of code.

--Bart

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this