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Loading Q2 Map Files

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Yeah, I know this damn question has been asked a million times before, but the search function of the forum is broken so I ask again. Please help ! Tim -------------------------- glvelocity.gamedev.net www.gamedev.net/hosted/glvelocity

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Hell thanks !!!!

I coded a whole loader in a few hours, I just have problems with the texture coordinates...

Tim

--------------------------
glvelocity.gamedev.net
www.gamedev.net/hosted/glvelocity

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I know what I''m doing this weekend :D. I''m so excited! Maybe I''ll learn how bsp trees work now that I have an example bsp file format :D.

Hmmmmmmm...are the textures saved as wal files? I uploaded the file format for wal files to wotsit.org a few months back if you need help opening wal files. I guess I''ll have to update my graphics routines to support wal files now, if I want the Q2 level to be textured .

Where can I get a pak file extractor?

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