More problems, this time its the dxutsound.h file, with the following :S
e:\system\dx9sdk\dx9csdk\samples\c++\common\dxutsound.h(36) : error C2143: syntax error : missing ';' before '*'
e:\system\dx9sdk\dx9csdk\samples\c++\common\dxutsound.h(36) : error C2501: 'IDirectSound9' : missing storage-class or type specifiers
e:\system\dx9sdk\dx9csdk\samples\c++\common\dxutsound.h(36) : error C2501: 'm_pDS' : missing storage-class or type specifiers
e:\system\dx9sdk\dx9csdk\samples\c++\common\dxutsound.h(43) : error C2146: syntax error : missing ';' before identifier 'GetDirectSound'
e:\system\dx9sdk\dx9csdk\samples\c++\common\dxutsound.h(43) : error C2433: 'LPDIRECTSOUND9' : 'inline' not permitted on data declarations
e:\system\dx9sdk\dx9csdk\samples\c++\common\dxutsound.h(43) : error C2501: 'LPDIRECTSOUND9' : missing storage-class or type specifiers
e:\system\dx9sdk\dx9csdk\samples\c++\common\dxutsound.h(43) : warning C4183: 'GetDirectSound': member function definition looks like a ctor, but name does not match enclosing class
... :( ...
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That's unusual...my DXUTSound.h file only makes references to IDirectSound8. Are you including Dsound.h before you include DXUTSound.h?
Which sample are you trying to compile, exactly? That's unusual that your sample framework is referencing IDirectSound9.
Can someone confirm that it works WITHOUT any problems on Visual C++ .NET (7.0) since it looks like im gonna have to buy that to make this work :S :/
Quote:Original post by FMDGamesYes, I know for a fact that it works. It is definetly a good idea to upgrade, because all support for VC6 is going to be dropped very soon (as in no 'Extras' libraries). Before you go out and spend a lot on VS7 - have you tried VS 2005 Express? The beta is free.
Can someone confirm that it works WITHOUT any problems on Visual C++ .NET (7.0) since it looks like im gonna have to buy that to make this work :S :/
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