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Download Milkshape3D loader source for DX8

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Hi everyone, After my quest for good working MilkShape 3D (ms3d) code, supporting skeletal animations, I managed to produce working code based on a zipfile I found from the OCX viewer. The OCX viewer used DirectX9, and obviously used some things strange to DirectX8. (Like an interpolator object thing). I've worked my way around and managed to produce working DirectX8 code. Now, my aim of posting this here is also to let other people possibly improve it. Updating the vertexbuffer is costly, and maybe someone smart can think of better ways. So, I hope can share improvements here, or by e-mail, or my forum, etc. Please read the readme file of changes I made. Get it here Have fun :). The code might be a little bit messy, since I commented out most of the logging code (wanted it to be stand alone for a moment). I'm a reasonable beginner in C++, so be mild ;-).

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Guest Anonymous Poster
Thanks-:)

"It's a modified version from a DirectX9 one which I found a while back."

Can i ask if you have a download link for this DX9 version?

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