Jump to content
  • Advertisement
Sign in to follow this  
ajoling

Download Milkshape3D loader source for DX8

This topic is 5014 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone, After my quest for good working MilkShape 3D (ms3d) code, supporting skeletal animations, I managed to produce working code based on a zipfile I found from the OCX viewer. The OCX viewer used DirectX9, and obviously used some things strange to DirectX8. (Like an interpolator object thing). I've worked my way around and managed to produce working DirectX8 code. Now, my aim of posting this here is also to let other people possibly improve it. Updating the vertexbuffer is costly, and maybe someone smart can think of better ways. So, I hope can share improvements here, or by e-mail, or my forum, etc. Please read the readme file of changes I made. Get it here Have fun :). The code might be a little bit messy, since I commented out most of the logging code (wanted it to be stand alone for a moment). I'm a reasonable beginner in C++, so be mild ;-).

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
Thanks-:)

"It's a modified version from a DirectX9 one which I found a while back."

Can i ask if you have a download link for this DX9 version?

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!