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Tank Wars 3D Demo - Very early stage

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Here''s a cool game I''m working on: http://www.geocities.com/wolfman7k/tankwars3d.zip (~100k) It''s sorta action strategy. Basicly you gotta defend you flag while trying to steal your opponents. Right now you can only drive around and build. But I''m working on missles now. Please download(it''s really small), and tell me what you think and also the framerate you got. Thanks, wolfman8k

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It worked and could have been fun, but I got only a framerate of
1, just 1. If you could make it with Hardware acceleration it would probobly work perfect.

Anyway, keep up the good work.

MindWipe

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What? What computer do you have? It should use hardware acceleration, because it uses openGl. Your sure that you have the right drivers? Do Nehe''s(nehe.gamedev.net) demos work with hardware acceleration on your pc?

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yeah, i got 24 with framerate locked, and 60(fullscreen) and 85(windowed). the bpp setting might have something to do with the lack of acceleration of the other guys machines. try switching it to 16 or to 32. it looks like an amusing game. kutgw.

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I used my 3dfx card. It was 24 FPS for the limiter, 55 FPS, unlimited. Good game. Need any sound? Or an icon? I can help with that.

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It''s possible that your card doesn''t support 800x600x16 with hardware acceleration. If this is the case use the GREY plus and minus keys to change the resolution. (max is 1024x768 and min is 320x240).

MISSLES AND GRENADES ARE NOW FULLY FUNCTIONABLE! Download again! It''s really cool, now you can build a base and blow up your opponents. The only ESSENTIAL thing left is the powerups, + a million other little things(including one player mode(AI)).

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I fixed up the explosions. They look really nice. You can still get the game here:

http://www.geocities.com/wolfman7k/tankwars3d.zip
(~100k)

I also fixed up the readme file.

To DeShawn: Thanks for the offer. Maybe I could use some help with the sound. You can email me here wolfman8k@hotmail.com

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I got a website for my game! Here''s the URL:

http://tankwars3d.8k.com/

You can read the latest news about the game their, download it, and read some other stuff about the game their.
Note: The web site is under MAJOR construction. I just slapped it up, so it''d start getting on search engines. Anyway, expect frequent major updates.

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About the game being dark: This is because I plan to have the explosions give out light, and the tanks have headlights. I might make an option for day/night, but then only in night you''ll get the pretty lighting effects that I plan to have.

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One more thing, the next version will support every resolution and color depth.
(320x240x16)
(320x240x24)
(320x240x32)
(400x300x16)
(400x300x24)
(400x300x32)
(512x384x16)
(512x384x24)
(512x384x32)
(640x480x16)
(640x480x24)
(640x480x32)
(800x600x16)
(800x600x24)
(800x600x32)
(1024x768x16)
(1024x768x24)
(1024x768x32)
(1200x800x16)
(1200x800x24)
(1200x800x32)
(1600x1200x16)
(1600x1200x24)
(1600x1200x32)

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It was too hard to tell my framerate when it was unlocked. All I know is I pressed the right button and my tank was on the other side of the screen instantly. (I love you Geforce2)

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It's cool now. I added real volumetric fog, and am working on rain and lighting effects. I can't update now, cus I'm at school. It's my first "real" project, but I've done a lot of Qbasic games when I was little, and a few Dos games with allegro. I have to really clean the code up though, it's full of constants that I have to replace with variables so the user can change them through the options. One question - Is it ok to ask the user the resolution/color-depth in a window box, before the game loads, or do I have to do it ingame? I've only seen two games that pops up a message box requesting the resolution(Rollcage I & II).

Don't forget to visit the webpage(under heavy construction):
http://tankwars3d.8k.com/

Thanks

Edited by - wolfman8k on October 16, 2000 12:57:30 PM

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I guess you should have a separate configuration utility that allows for changing resolution and stuff.

Ideally, the game should also start it when it is run for the first time (or simply supply default values).

See ya

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