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D3DXComputeNormals?

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Many of the samples in the DirectX 9 SDK use D3DXComputeNormals() so should serve as a familiar reference.


Install the "EmptyProject" from the Sample Browser in the DirectX SDK. There is a function in the project that's created called "LoadMesh()" - that demonstrates how to use D3DXComputeNormals() perfectly.

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