glVertex2f and glVertex3f
Greetings
How do glVertex2f and glVertex3f work together in a scene? If I drew a cube on the screen using glVertex3f and then drew a square with glVertex2f would the square be on top? If I switched the order would the cube be on top? I guess I'm really wondering what the z vaule is set to for glVertex2f. Thanks.
The docs say:
When only x and y are specified, z defaults to 0
So glVertex2f(x,y) is the same as glVertex3f(x,y,0.0f)
When only x and y are specified, z defaults to 0
So glVertex2f(x,y) is the same as glVertex3f(x,y,0.0f)
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