Galactic Gladiator released!
Hey all, a game that my friend and I have been working on for a while is finally released! We'll be submitting it to the IGF student showcase this year, and hopefully that will go well.
Feel free to check it:
http://www.galacticgladiator.com
Nicely done. In-game mouse support would be nice..as well as a little boost to the ship's agility.
We opted to not include mouse support for a few reasons:
1) primarily we didn't want users to have to keep switching between the gamepad and the mouse - the game is really designed for gamepad play.
2) having "no mouse" makes the ingame portion compatible with console stations, which is "somewhat" of a target for the game, although as individual students we don't have the resources for that.
Fair comment about the ship agility: we do highly recommend a gamepad with an analog stick, since that does help the "feel" a lot. Still the comment is duely noted :)
1) primarily we didn't want users to have to keep switching between the gamepad and the mouse - the game is really designed for gamepad play.
2) having "no mouse" makes the ingame portion compatible with console stations, which is "somewhat" of a target for the game, although as individual students we don't have the resources for that.
Fair comment about the ship agility: we do highly recommend a gamepad with an analog stick, since that does help the "feel" a lot. Still the comment is duely noted :)
Oh yeah, forgot to post here after playing. The game really does feel a lot better with a gamepad...and the customization is even better than some professional games (read: Halo PC).
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement