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Save a mesh to an .x file with C#

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Are you trying to create and save a mesh to an .x file with c#? I did and you can too. I used Microsoft Visual C# .Net and DirectX 9.0b, both prior to 2003 update, to create a mesh with texture and transparency that opens in the DirectX Mesh Viewer. If you are interested in more info please email me at : "brian AT clubelite DOT com" If there are enough responses I hope to write a web site or small manual to help other beginners have fun with programming C# and DirectX.

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No, you convert your mesh with another program
like Conv3ds for .3ds files.
i dont know the others, but there's some...
Look aroud in the forum, i've seen this question alot often.

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I am developing my own program that converts vertex buffers and texures into a mesh and saves it to an .x file.
My question was, if anyone else is interested in doing the same?

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