Sign in to follow this  
jimiwa

I can't figure out clipping in ddraw7

Recommended Posts

I've done an animation in c++ and it runs okay until I try to do clipping, in which case it displays a blank screen. Of course, without the clipping it runs but not very smoothly. My direct draw object is lpdirectdraw7 and that's incompatible with explainations I've seen to do clipping. I really want to figure this out but I feel kind of lost after trying everything I could think of. Basically all the direct draw initializing in my code works, and the bitmaps that were within bounds of the screen displayed and animated okay. I don't want to go back and rewrite all my code from lpdirectdraw7 to lpdirectdraw.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this