MyRPG 0.9.0 release & RPG RECRUITING!!
Hi,
I'm new to this forum and I've recently finished creating my RPG engine in Visual Basic 6. It's closed source at the moment, but completely FREE to use and you'll get plenty of support and upgrades! The engine uses API efficiently and is VERY quick :D. With the DLL and module you can make a really cool RPG game with extremely few lines of code. It's version 0.9.0, but it's thouroughly tested for errors.
If you're even remotely interested, please check out
http://myrpg.superihost.com/
for more information and the downloads.
There's some forums & a feedback section on the site for regular support.
I am happy to help anyone willing to try out the engine, fix any bugs and add any small necessary features as quickly as possible!
A features list & screenshots are available on the homepage.
Please reply here and/or on the site's forums if you're interested.
Thanks,
Alex
[Edited by - alex_myrpg on November 14, 2004 10:42:22 AM]
it says :
are there any additional libraries i need to have installed ? i can reinstall vb6 (pending whether i find the disk) if that is what it needs.
the screenshots looked quality, though, for vb6.
Quote:
Run-time error '429':
ActiveX component cannot create object
are there any additional libraries i need to have installed ? i can reinstall vb6 (pending whether i find the disk) if that is what it needs.
the screenshots looked quality, though, for vb6.
Hi!
glad some one's trying it out.
ok...goto the Start menu then click 'run' and type:
regsvr32 "C:\Program Files\MyRPG.dll"
i thought you might need that...
plz let me know how it works :)
p.s. the latest version has even slightly better screenshots ;)
glad some one's trying it out.
ok...goto the Start menu then click 'run' and type:
regsvr32 "C:\Program Files\MyRPG.dll"
i thought you might need that...
plz let me know how it works :)
p.s. the latest version has even slightly better screenshots ;)
thanks, i got it to work (your installer apparently didn't register the .dll)
pros :
-> map layout was nice (although the graphics could stand to be improved)
-> i liked the fact that you couldn't swim the river without the shoes. basic, but still nice to see.
-> the inventory updated itself nicely.
-> the message boxes were well done
-> the character ran when the keys were held down
-> collision detection was pretty accurate (except for infront of the two statues - are you supposed to stop a full tile before ?)
cons :
-> the dragon character was going very fast - is he supposed to be patrolling (slowly) or is that the default behavior ?
-> the game appeared in a very small window, i'd guess maybe 600x400 (i'm running at 1280 x 784 res)
-> (because of the small window) if i accidently click outside it, a pseudo copy appears in the top left corner of the screen, essentially requiring a shutdown and reboot (of your game)
overall it looked pretty good.
cheers.
pros :
-> map layout was nice (although the graphics could stand to be improved)
-> i liked the fact that you couldn't swim the river without the shoes. basic, but still nice to see.
-> the inventory updated itself nicely.
-> the message boxes were well done
-> the character ran when the keys were held down
-> collision detection was pretty accurate (except for infront of the two statues - are you supposed to stop a full tile before ?)
cons :
-> the dragon character was going very fast - is he supposed to be patrolling (slowly) or is that the default behavior ?
-> the game appeared in a very small window, i'd guess maybe 600x400 (i'm running at 1280 x 784 res)
-> (because of the small window) if i accidently click outside it, a pseudo copy appears in the top left corner of the screen, essentially requiring a shutdown and reboot (of your game)
overall it looked pretty good.
cheers.
thanks for the feedback. glad you liked it :)
about the dragon... that can be fixed easily. i develop on a really slow Win98 that can't handle higher speeds, even though the ticker is based on milliseconds.
in a proper game i would fix the window or make it adjusted full screen. i assumed the standard screen size (800x600) (plz correct me if i'm wrong).
it's only a demo level so obviously you could do so much more in the real thing but it has the basic features.
are you a VB/any language game developer or are you being kind and giving me feedback (which i already appreciate!)?
p.s. did you see the health stat bar (and music)?
[Edited by - alex_myrpg on November 13, 2004 4:38:33 AM]
about the dragon... that can be fixed easily. i develop on a really slow Win98 that can't handle higher speeds, even though the ticker is based on milliseconds.
in a proper game i would fix the window or make it adjusted full screen. i assumed the standard screen size (800x600) (plz correct me if i'm wrong).
it's only a demo level so obviously you could do so much more in the real thing but it has the basic features.
are you a VB/any language game developer or are you being kind and giving me feedback (which i already appreciate!)?
p.s. did you see the health stat bar (and music)?
[Edited by - alex_myrpg on November 13, 2004 4:38:33 AM]
What the hell does that have to do with this thread?
Anyway, screenshots look really nice :) I haven't had a chance to try it yet, i'll give it a shot later on tonight.
Anyway, screenshots look really nice :) I haven't had a chance to try it yet, i'll give it a shot later on tonight.
Nothing, "hes" been spamming that ad throught gamedev... well at least its in the top two "your announcement" posts... staying anonamous for a reason...
-Dan
-Dan
lol...don't know why that thread's there.
anyway, thanks for trying it out. i've just updated the installation - imrpoved one or two things in the demo level and made the DLL automatically register.
i'll be very pleased with feedback, but if you're willing to use the engine after trying the short demo, please let me know :)
anyway, thanks for trying it out. i've just updated the installation - imrpoved one or two things in the demo level and made the DLL automatically register.
i'll be very pleased with feedback, but if you're willing to use the engine after trying the short demo, please let me know :)
This topic is closed to new replies.
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