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Is it Retained or Immediate Mode?

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Hi! I'm using a compilation of several tutorials and samples to initialize my 3D application. Here's some code: pd3d = Direct3DCreate8( D3D_SDK_VERSION ); ... PRESENTATION_PARAMETERS...etc. ... pd3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dpp, &pDev); What mode am I starting? I read about retained in a book and all the functions and methods had "RM" in their names. So is it immediate mode or something completely different?

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Retained mode is a very archaic mode; it's rarely used anymore. Immediate mode is what all the code examples you'll see these days use.

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