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Luffy

How to implement inside clipping by using clipping plane?

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I wrote a 2D programme with D3D. And I used four clipping planes. I want to implement the following clip effect. Outside of the rect comprised of four clipping planes is the draw area, but the area inside is clipped. How I can implement this effect? Please, help. 4th 1st clipping plane |--------------------| |///////////////////////| |////clipping area/////| 2nd |///////////////////////| |--------------------| 3rd [Edited by - Luffy on November 13, 2004 3:29:47 AM]

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