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dasj

game designer

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Now I know that this is probably a stupid thing to ask but here it is, What does a game designer do? thanks, DASJ

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If there's no writer, they write the story. The create the gameplay, controls, the mood, how stuff works basically. The designer is also a jack of all trades, usually programming, making music, and drawing too. They are the project leader.

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different things at different companies but typically:

Level Designer:
general level layout (what size rooms, what's the room flow)
encounter placement, scripting (encounter = group of NPCs)
this also involves determination of which NPCs to place & how many.
control of level pacing: i.e. hard room -> easy room -> easy room -> med room -> etc.
generally just helping the lead designer do his/her role.

Lead Designer:
tons of stuff: what kind of weapons, how powerful are those weapons, what kind of NPCs, how powerful are those NPCs, what kind of weapons does player get, how powerful is player, what kinds of items are in the game, how does the game play, what's the pacing/ramping of the game as a whole, how does the AI behave, what does it do, what's the role form a gameplay perspective of how everything works.

in an ideal world the lead designer is in charge of it all. in reality he/she is usually just involved in the above, and producers tend to have more say in the game design than they strictly should.

-me

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