Why learn dx or opengl?

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12 comments, last by johnnyBravo 19 years, 5 months ago
Engines cost money. As a hobbyist it is cheaper to learn how to WRITE an engine (therefor learn APIs), than to buy an engine.
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Thanks everyone
Like i said, i already use opengl but now i want to make a game.
It is just not feasible to write my own engine. It would be fun but a waste of time where releasing my game is concerned.
To write an up to date engine and keep it up to date, create art and all game logic ect would take me 100 years :)
After searching for indie game engines its a choice between TrueVision, Qube, Gamestudio and Cipher...dont like torque

I'm sure my knowledge of opengl will come in handy but it doesn't look like i'll need it for awhile.

Thanks again :)
crystalspace is developed by a good bunch of people.
Quote:Original post by one mind
It is just not feasible to write my own engine.


lol engines arnt these special pieces of code only programmed by geniuses, you can start on one, and build it as you game develops.

I find it way better to make your own code then learn someone elses

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