Sign in to follow this  
TomTomson

LNK2001 _aulldvrm

Recommended Posts

Hi everybody, i´m new here. i use vc++ 6 and everything (3d graphics, dinput, dsound) works fine... but now i want to load a mesh with 3D3XLoadMeshFromFileX (or something like this) then i get the linking error 2001 unresolved symbol in d3dx.lib(fastftoa.ojc) _aulldvrm i have read something about compiler problems but because everything else works ... thx for your help

Share this post


Link to post
Share on other sites
Check that everything you need is linked in your compiler options.

Easiest brute force method of doing this is opening up an complex example included with Direct X, going to it's link tab and copying across all the d*.lib stuff across to your own project dialog.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
The latest version of DirectX SDK (October release) can't be compiled under VC6, and needs VS.NET 2003. It's why you see these errors.

However, you can download the DirectX SDK Extras that contains the lib compatible with VC6.

Hope this helps.

Sylvain

Share this post


Link to post
Share on other sites
The AP is correct. Here are some step-by-step instructions on getting it to compile.

Please note that VC6 will *not* be supported at all in future releases of the SDK - even through the extras package. This means you need one VS7 versions, or VS 2005 (the Express beta is free).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this