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Lyve

gluLookAt on projection matrix

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Hello members, in my company, our app had a strange bug: The gluLookAt transformation was always applied to the projection matrix. I changed that to happen on the Modelview-Matrix again, but now there seem to be some strange issues regarding clipping planes. Any idea what could be causing that? Regards, Lyve

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They all sound unrelated; your look at problem was proly because you had matrix mode set to projection. You clipping plane issues sound like a problem with window creation.

I'm afraid we're proly going to need more info to help; its kinda hard when you're workin with a company. Good luck :)

Cheers,
- llvllatrix

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