Example for projeted texture?
Hi,
I'm looking for an code example for projected texture in C/C++. I always found it in Pascal and Delphi and I try to convert it into Win32 and MFC project, but always trouble. ;-(
Do somebody know where I can find a example???
Thanks, Franz
yes with glut theres an example (its what i learnt from many years ago), also check the nvidia devleoper site they have one with a simileyface and teapot
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