Jump to content
  • Advertisement
Sign in to follow this  
Kryptus

Sizeable controls

This topic is 4988 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Sizeable controls... I hope I can explain this well :( (I am using C++) Let's say for example I have a treeview control on the left of my screen and a listview control on the right of the screen. They have about 3 pixels dividing them in the middle. How do I make it so that when my mouse is over that space, the cursor changed to the horizontal arrow and I can drag it left and right, thus changing the size of the two controls. Does this make sense? I can't find a good example sorry... Um, anyone used UltraFXP?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!