Sign in to follow this  
gamer_aster

my school project

Recommended Posts

hi everybody!this is my first post(really very excited:)) my question is about my school project.ý have decided to make one of an old type of games.this is a text-based one for the sake of simplicity..it's something like that " now u r in a large garden standing against a haunted mansion.what will you do now ?.... you found a mushroom here at x=16,y=24 etc.." ý guess most of you have already understood what ý want to do...but ý decided to make it by simple graphics..ý intend to use a 'health=100,armor=100' bar at the top,an adequate grid that ý will move my hero character(represented by a head) on the intersection points of this at the center of game screen near to left side under the top bar..then a message box on the right that ý will use to introduce what is going on that time in plain text....maybe to show a handsome head of a monster!!! ý am expanding my knowledge of c++ day by day... ý am eager to learn whatever means is necessary for applying your advices...even a small piece of experience and idea is welcome... really grateful to my advisers already..

Share this post


Link to post
Share on other sites
What you describe is halfway between two existing types of games.

A Text Based Adventure is where all you see is descriptive text and you have to type commands to move, pick things up and use things. (In my example the > is the cursor where the user types commands).


You are standing in a small room. There is a table here.
Exits are North and West.
> move north
You are in a garden. There is a flower pot here.
Exits are South and West.
> take pot
You pick up the Flower Pot.
>




The other game type is a Roguelike. In these games the "graphics" are just acsii characters arranged in a 2d grid. Traditionally the player is represented by an @.
(Example shamlessly stolen from one of the links I am about to provide).


------
|....| ############ # Unlit hallway
|....| # # . Lit area
|.$..+######## # $ Some quantity of gold
|....| # ---+--- + A door
------ # |.....|
# |.!...| ! A magic potion
# |.....|
# |..@..| @ The adventurer
---- # |.....|
|..| #######+..D..| D A dragon
|<.+### # |.....| < Stairs to the previous level
---- # # |.?...| ? A magic scroll
###### -------




It sounds like you want to make a roguelike, but with additional information available to the player about the current square hes in (and maybe a more complex combat system).

For text based adventure stuff, try these links:

http://en.wikipedia.org/wiki/Adventure_game
http://www.gametutorials.com/Tutorials/GT/GT_Pg1.htm

And for roguelike information, try:
http://en.wikipedia.org/wiki/Roguelike
http://roguelikedevelopment.org/

Between the two you should find lots of stuff that will help you.

Alan

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this