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Back to Graphics and GPU Programming
Raytracing: texture mapping of primitives
Graphics and GPU Programming
Programming
Started by
Radiocreed
November 23, 2004 09:25 PM
0
comments, last by
SiCrane
19 years, 4 months ago
Radiocreed
122
Author
November 23, 2004 09:25 PM
Can someone help me on the equations of texture coordinates for sphere, cylinder, cone and cube? Thanks in advance
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SiCrane
11,840
November 23, 2004 09:33 PM
Cross post.
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