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Animate a simple .x

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Hi guys, i've made in 3dsmax a simple animation of 2 modified balls and united into only one mesh. I made it as a Player. I've 10 frames animation in which i've right rotate and translate the mesh. Now i would export it in .x like animated mesh. How can i do?

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Exporting (and rendering) animated meshes with X is very, very difficult. Most people never even get simple stuff working correctly. Microsoft is planning a new format for D3D, but it isn't going to be released for a couple of years.

In an attempt to help some people out, I have created DirectMesh, an keyframed animation format. In this situation, it sounds like it could fit your needs well.

Also, I've begun development on DM2, which will truly be a solid character animation package. See my site for details.

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