Jump to content
  • Advertisement
Sign in to follow this  

Missing "d3dframe.lib"

This topic is 5051 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Okay then, here's my problem. I just started looking at the tutorials that you get with the DX9SDK and I can't compile because of unresolved symbols: Direct3DCreate9 and the main function. So, I made sure that I was linking with all the correct dx libraries except that even though, my compiler (VC++) says that it is an option, when I include it in the Object/library modules text box, it comes up with a message that it can't open the file "d3dframe.lib". And I thought "That's strange, shouldn't it have be in the DXSDK folder?", so I had a look and, lo and behold.... it wasn't there. I searched my harddrive for it, but nothing. (and that's the story :D) Can anyone think of anything I could do to scare my computer and make it work? :D

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!