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Getting available resoultions?

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I'm using OpenGL and Win32 in making a game. I'd like to find the formats a certain device is capable of and display those in a menu for choosing resolution. Any idea of how to do this in Win32? Currently I'm stuck just finding the width and height of the screen and using that as a resolution, or having it put in a config file. I suppose I could just list the most used like 800x600, 1024x768 and so on. I'd like to only list availble resolutions though. Does the win32 api provide a way of doing this?

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