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Akugaijin

Design Jobs: Scripting skills?

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I have been testing in this industry for about two years now, and I now realize that its hard to make the transition to design just by being social and having "cool" ideas, especially when working at AAA companies who have a proven design team. When I look at most requirement lists for design jobs, its says Maya or 3DS Max and basic scripting. I work in Maya all the time and am failry comfortable with it, but the scripting part I am not so sure about. I dled Python and play with it a fair bit and I have seen some companies saying LUA is helpful. I don't really have any interest in getting seriously into programming, but I would like to understand what companies mean when they say they want someone versed in scripting. I know every company is different but any advice on this would be appreciated.

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Alot of games implement alot of gameplay elements through a scripting language that works with the game. Lua or Python or something. It allows the game designers to tweak the gameplay and stuff without needing to bother a programmer and recompile the game.

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Guest Anonymous Poster
It means they want someone who can program.

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Guest Anonymous Poster
And someone that has done some game "scripting" so that they have experience in the mechanics of making the game do what they want it to do.

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My suggestion is you buy a modable game and make a little mod for it. That way you'll get into scripting for a professional game, and I suppose that's what the HR people is looking for.

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