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OpenGL 3ds to .raw Converter

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I am trying to figure out how to use a 3ds to .raw converter that Alexandre Ribeiro de Sá wrote from this page http://www.gametutorials.com/Tutorials/opengl/OpenGL_Pg3.htm Tutorial "Camera and World Collision" (At bottom of page) Anyway I have 3DS Max 5.0 and cant seem to follow the 5 simple steps: -- 1- Download the script... Ok, this step is stupid -_-' -- 2- Load the script in 3DSMAX. -- 3- Press the Crtl + E to execute the script. -- 4- In MAXScript Dropdown menu, click in Utilities and select the -- GameTutorials Collision. -- 5- Click in Save .RAW File to export the editable mesh. So I downloaded the script. Then to load it into 3DMAX I went to MAXScript then OPEN SCRIPT. Then I pressed Crtl + E and nothing seemed to happen?? So I tried choosing RUN SCRIPT instead and that appeared to do nothing to.. MY MAXScript dropdown menu also doesnt have Utilities.. Anyway what am I doing wrong??

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