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OpenGL want to resize in window in opengl app

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I have my opengl app in windows. It works fine - except no matter (or so it seems) what flags I set in creating the window and whether or not the window is maximized or not I can't seem to have a cursor to resize the window - so it's the same size regardless of what i do. Here's the flags on creating the window: dwExstyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; dwstyle=WS_POPUP|WS_OVERLAPPEDWINDOW|WS_SIZEBOX|WS_MAXIMIZEBOX| WS_CAPTION|WS_SYSMENU|WS_POPUPWINDOW; and I also call ShowCursor(true) on creating the window. I do have another app I've written which does have the cursor available to resize the window - however that seems to have the same parameters as the above - and in addition I've checked line for line and can't see a difference!! Any ideas ? cheers

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