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Does anyone can use Maya 6 to export X file.....

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Can anyon can use Maya 6 to export X file and read it from directX9.0. I have export the cylindar from maya, but cannot see in the program... thx

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Good luck with the DirectX exporter from Maya ^__^
My advise would be to export from Maya as .obj, and then use a 3D File Converter (like Deep Exploration for example) to convert the .obj into a .x file.
And the best way (what I did) is to write your own exporter using the C++ API (if you want a fast exporter) or MEL (faster developped, but slower to run)

.:: Paic Citron ::.

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Look at this...

http://www.gents.it/public/upload/varie/xExport.mll

or

http://www.gents.it/public/upload/varie/xExportMaya6.0 - THE BEST.rar

or

http://www.gents.it/public/upload/varie/xExport Maya 6.0.zip

Byez

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