Jump to content
  • Advertisement
Sign in to follow this  

Lib problems [Resolved]

This topic is 4979 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I tried adding the basics of the BSP loading tutorial from GameTutorials.com to my terrain engine, im usign MSVC++ 5. I managed to get the basic code in, but in order to get the texture loading to work, I had to add the jpeg libs. In order to do this, I ended up changing my run-time library settings from Multithreaded to Debug Multithreaded DLL (although I tried almost all of the settings). This was the action recommended by almost every post I found on the subject for trying to get past various warnings. However, setting this stopped my camera from working properly.. it basically took away any side-to-side movement.. quite strange I thought. I was wondering if anyone might have the slightest clue about whats wrong? I've tried taking it all out, and now I get new errors which weren't therebefore.. (f**k!!!!), so if someone could help me get past that first hurdle, I'll be so very grateful :) Edit: I was told I'd be able to get some help here, oh well.. good thing I'm quite smart anyways :) [Edited by - Boruki on December 1, 2004 7:20:36 AM]

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!