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Thrawn80

Completing Parameter List

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Hi all! I've been using Visual C++ 6.1 for quite some time. I'm writing simple prototyping games based on a game engine. However, this game engine is written and compiled in LIB form. Which means static lib, I do not have the source codes but I do have all the header files for this game library. May I ask, what should I do in order to see this? Object *a = new Object(); a-> (at this point, a list will appear to show a list of methods and attributes in this Object class) I can see this list for classes created in the local workspace, but I can't see any of those that belongs to the game engine. Can anyone help me please? It's tedious to keep referring to the game engine header files for the object constructor. Thanks a lot!

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